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Posted (edited)

The sun is blocked by layers of clouds and should not hit the water to cause such strong reflection. See screenshot attached.

Edited by rrohde
Forgot screenshot... doh!

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Posted

No screenshot attached.

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Posted (edited)

yes clouds are too permeant, those screenshots taken at overcast weather with ticker clouds and lowest point to terrain.

i did some test with tickness and altitudes but results are same.

shadows looks same with clear weather day light.

every object casts shadow and all object reflects daylight despite cloudy weather.

not only overcast weather clouds , all type clouds permeable

yes,they have a main shadow effect but could be more i guess

Screen_151010_021718.thumb.jpg.fcb44504fce0a4741dd0a860db4fa25d.jpg

Screen_151010_021753.thumb.jpg.1b4c580f8b3e6d08f42c3dbb09b8f990.jpg

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Screen_151010_023408.thumb.jpg.17015b81b250f9061c8faccdcba1765d.jpg

Screen_151010_030145.thumb.jpg.3203b492aaf214d690a972499f44b7e8.jpg

Screen_151010_030053.thumb.jpg.01d430dc9abdf97c1095f4f7ff6da6a2.jpg

Screen_151010_034425.thumb.jpg.eb33fbdd5b5fa96ecf34ab70da1e50ce.jpg

Screen_151010_034518.thumb.jpg.2677515bf7ccfbaabb9b684cb68bb512.jpg

Edited by theropod
Posted
No screenshot attached.

 

Thanks! ...uploaded one now.

PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit

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Posted
yes clouds are too permeant, those screenshots taken at overcast weather with ticker clouds and lowest point to terrain.

i did some test with tickness and altitudes but results are same.

shadows looks same with clear weather day light.

every object casts shadow and all object reflects daylight despite cloudy weather.

not only overcast weather clouds , all type clouds permeable

yes,they have a main shadow effect but could be more i guess

 

Seems as if the old DCS World clouds are just a placeholder until the new 1.5 or 2.0 updated clouds are in? Because the way you describe it -- and I agree, leads me to believe that the new EDGE engine doesn't consider these clouds as such...

PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit

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Posted (edited)

 

Look how the tickness of clouds effects on aircraft.

 

no matter if it is overcast or partly cloudy.Transparency is an issue on dcs clouds.

Future updates will show.

Edited by archer86
Posted
Seems as if the old DCS World clouds are just a placeholder until the new 1.5 or 2.0 updated clouds are in? Because the way you describe it -- and I agree, leads me to believe that the new EDGE engine doesn't consider these clouds as such...

 

yes i guess so, still old clouds are in dcs 1.5.

with dcs 2.0, i hope to see new ones.

 

 

Look how the tickness of clouds effects on aircraft.

 

it is not importantant that if it is overcast or partly cloudy.Transparency is an issue on dcs clouds.

Future updates will show.

 

good point and good video!

i beleive dcs 2.0 will change lots of things.

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