Sierra99 Posted October 9, 2015 Posted October 9, 2015 Gents, I think I know the answer to this but...How is iPad data exported from DCS:World? I have a couple of different apps that work fine stand alone but nothing during multiplayer. Specifically DCS A-10C CDU involves loading the iPad IP address into a lua file. Sierra [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
-Hammer- Posted October 10, 2015 Posted October 10, 2015 If you mean the South Korean App with little information, this is how I got the App running: Start the APP, then click the CDU (on the iPad) and you will see the IP of the iPad. go to https://github.com/infinitesun/dcs-export.lua/tree/master/helios download/create your export.lua open the .lua file and change the IP into your IP Adress from the iPad App " cduAppHost = "192.168.0.31" cduAppPort = 9089 " Copy the export.lua to your C:\Users\YOUR_NAME\Saved Games\DCS.openbeta\Scripts Folder (Backup the old one first) I read a lot that some had problems with the firewall and they had to open the port 9089 on their router manually, but I have no clue how to do that. Im happy it works for me Windows 10 | i7-8700K@5GHz | 2080 Ti | Intel Z370 Chipset | 32GB RAM@1866 MHz | SSD: Samsung 850 EVO 1TB| Thrustmaster Warthog HOTAS w. FSSB R3 Mod | Saitek Switch Panel + Radio Panel + Multi Panel + FIP + Flightpanels Software | MFG_Crosswind | TrackIR5 | TM Cougar MFD Pack | Obutto R3volution | 1 x LG38 | GAMETRIX KW-908 JETSEAT
heloguy Posted February 7, 2016 Posted February 7, 2016 I know this thread is old, but I recently tried to set up this app on my iPad. I can get it to work fine in my standard, up to date DCS 1.5 install., but when I copy the export.lua over to my DCS 2.0 alpha install (user\xxx\saved games\etc. folder), the cdu will come up correctly at the start of the mission, but will then just freeze at startup on whatever waypoint is there. Buttons on the cdu or radio screens don't work at all. Like I said, works fine with DCS 1.5 standard, but doesn't work with DCS 2.0 alpha or DCS Beta 1.5. Wondering how to get it working with the other two versions. i9 12900k @ 4.9ghz, 64gb RAM Nvidia RTX 3090 Windows 11 x64 Pimax Crystal VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2
heloguy Posted February 7, 2016 Posted February 7, 2016 Actually, nevermind. I found that I just needed to add each dcs.exe to my firewall exceptions. All works as advertised now. i9 12900k @ 4.9ghz, 64gb RAM Nvidia RTX 3090 Windows 11 x64 Pimax Crystal VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2
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