VAF [136] Striker Posted October 19, 2015 Posted October 19, 2015 I did a search and couldn't find anything related to this. Has this been reported yet? In WHOT mode all of the vehicles are semi-transparent. I'm using Windows7 Pro and a GTX970 and everything driver related is latest. Nvidia GTX-1080 Intel i7-4820K 3.7 Ghz ASUS ROG Rampage IV Extreme MB 32 GB Memory Windows 7 Pro 64 Bit [sIGPIC][/sIGPIC]
KansasCS Posted October 20, 2015 Posted October 20, 2015 I have the same issue. I believe it is a known issue.
ebabil Posted October 21, 2015 Posted October 21, 2015 the main problem is flir itself. detecting objects is very hard. their hot states must be fixed. lots of things can be seen as "hot" FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
VAF [136] Striker Posted October 22, 2015 Author Posted October 22, 2015 the main problem is flir itself. detecting objects is very hard. their hot states must be fixed. lots of things can be seen as "hot" I honestly don't know what you're trying to say here but it's obviously a coding bug because this problem does not occur in World 1.2.16. I have hundreds of hours flying the A-10C in 1.2 and I've never seen this happen prior to 1.5. Nvidia GTX-1080 Intel i7-4820K 3.7 Ghz ASUS ROG Rampage IV Extreme MB 32 GB Memory Windows 7 Pro 64 Bit [sIGPIC][/sIGPIC]
Recommended Posts