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Posted

I cannot say for sure if this update is the cause, I was away for a couple weeks.

 

The labels inside the Black Shark cockpit and some map names have reverted back to Russian. I have no qualms with this, I learned to fly the original Black Shark when it was all Russian, but just wanted to bring it up to view.

Posted

I know they added an option to I believe the misc tab in the GUI menu, where one can select either default or English cockpit. Have not had a chance to check this out myself...

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Posted

Other Black Shark issues

 

I know they added an option to I believe the misc tab in the GUI menu, where one can select either default or English cockpit. Have not had a chance to check this out myself...

 

Oh if that's the case then my bad. Will check it out now.

 

Just wanted to report another issue. After missiles are launched, the empty pods/tubes do not show the empty graphic state when in external view. So for example when a Vikhr is shot, the tube remains closed, when before the cap in the front will be open and from the right angle you can see through the tube.

 

Same with the rocket pods.

 

Also, and I know this is certainly not new to this patch or even 1.5, but my Wingman has started to claim "unable" or "negative" when directed to either engage my target, engage air defenses, or engage ground targets.

 

I have read about this issue in the past but it is happening to me for the first time. (obviously discounting times when the wingman is damaged or for other obvious reasons....this is happening to me when we just arrived at the mission AO and we had not taken any fire yet...)

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