Flappie Posted November 11, 2015 Posted November 11, 2015 (edited) When I make an embark/disembark mission using the stable 1.2 mission editor, then load the mission in beta 1.5.1.46722, it works like a charm: soldiers come next to my Huey, and they get in as soon as I ask them to. When I make the same mission using the beta 1.5.1.46722 mission editor, the troops are immobile and don't respond to my calls. I also tried using the new Transportable check box, but it doesn't change a thing. Is that the same for you, guys? EDIT: the smoke marker command is still working though. Edited November 11, 2015 by Flappie ---
Flappie Posted November 16, 2015 Author Posted November 16, 2015 Yesterday, I've done another test : in the 1.5.1 beta editor, I tried to duplicate an infantry group which had been told to embark thanks to the 1.2 editor. It did work: the new infantry group was able to embark an helicopter. But it's still impossible to create an infantry group capable of embarking using the Embark function in the 1.5.1 editor. ---
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