Flappie Posted November 11, 2015 Posted November 11, 2015 (edited) When I make an embark/disembark mission using the stable 1.2 mission editor, then load the mission in beta 1.5.1.46722, it works like a charm: soldiers come next to my Huey, and they get in as soon as I ask them to. When I make the same mission using the beta 1.5.1.46722 mission editor, the troops are immobile and don't respond to my calls. I also tried using the new Transportable check box, but it doesn't change a thing. Is that the same for you, guys? EDIT: the smoke marker command is still working though. Edited November 11, 2015 by Flappie On holiday
Flappie Posted November 16, 2015 Author Posted November 16, 2015 Yesterday, I've done another test : in the 1.5.1 beta editor, I tried to duplicate an infantry group which had been told to embark thanks to the 1.2 editor. It did work: the new infantry group was able to embark an helicopter. But it's still impossible to create an infantry group capable of embarking using the Embark function in the 1.5.1 editor. On holiday
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