Sierra99 Posted November 14, 2015 Posted November 14, 2015 (edited) Gentlemen. Ok, I started down this road once before but life, career change and a move across country sidelined this issue until now. I have a couple of questions about the KC-135R and how it is modeled in the sim. Specificly the questions I have Are: 1.) The Empty and Maximum Takeoff Weight of the aircraft is wrong. A KC-135R weighs in at about 111,000 to 114,000 lbs depending on Parts installed and the Maximum takeoff weight is 322,500lbs. (approximately 200K of that being fuel.) This might not seem important but it leads to the second part of my question... 2.) Do AI KC-135s burn fuel? If so, at what rate? Does it change during orbit? 3.) When a receiver takes fuel from an orbiting KC-135, is the amount subtracted from the KC-135s available fuel shortening its orbit time? All of these things work together from a planning point of view because in real life, - a KC-135 can't take off from Batumi at 322,500. Too heavy. - The fuel load would have to be less - Less fuel would affect how many aircraft can be refueled. (Assuming the fuel offloaded to receivers is subtracted from the fuel available... - less fuel impacts how long the KC-135 can orbit before having to RTB. Does it matter? Well yes and no. As a fighter pilot it's the perfect scenario...unlimited fuel...but real life isn't so forgiving. Missions would be more challenging if you had to go to the tanker...but the tanker would only give you so much fuel. Make sense? So who or where do we start to adjust / fix this? Edited November 14, 2015 by Sierra99 [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
Winfield_Gold Posted November 14, 2015 Posted November 14, 2015 Gentlemen. So who or where do we start to adjust / fix this? Somewhere in the reporting of bugs would be my 1st choice
Grimes Posted November 14, 2015 Posted November 14, 2015 1.) The Empty and Maximum Takeoff Weight of the aircraft is wrong. A KC-135R weighs in at about 111,000 to 114,000 lbs depending on Parts installed and the Maximum takeoff weight is 322,500lbs. (approximately 200K of that being fuel.) 2.) Do AI KC-135s burn fuel? If so, at what rate? Does it change during orbit? 3.) When a receiver takes fuel from an orbiting KC-135, is the amount subtracted from the KC-135s available fuel shortening its orbit time? 1. Yeah I donno what the right weight is supposed to be. 2. Yes, it depends on the engine thrust and altitude. Without having to refuel anyone the two large tankers IL-76MD and KC-135 can orbit for at least 12 hours. 3. Yes. Whenever AI refuel they will attempt to fill up their tanks completely, where-as players can make the choice to stop fueling at any time due to free will or frustration at their own lack of piloting skills. I haven't really tested how many aircraft a single tanker can keep airborne and for how long, but you could probably figure out a rough estimate based on fuel load needed per aircraft and how long it takes them to burn through it. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Sierra99 Posted November 14, 2015 Author Posted November 14, 2015 1. Yeah I donno what the right weight is supposed to be. 2. Yes, it depends on the engine thrust and altitude. Without having to refuel anyone the two large tankers IL-76MD and KC-135 can orbit for at least 12 hours. 3. Yes. Whenever AI refuel they will attempt to fill up their tanks completely, where-as players can make the choice to stop fueling at any time due to free will or frustration at their own lack of piloting skills. I haven't really tested how many aircraft a single tanker can keep airborne and for how long, but you could probably figure out a rough estimate based on fuel load needed per aircraft and how long it takes them to burn through it. Grimes, if I get ya some good info regarding weights can you forward it to the appropriate people? Sierra [sIGPIC][/sIGPIC] Primary Computer ASUS Z390-P, i7-9700K CPU @ 5.0Ghz, 32GB Patriot Viper Steel DDR4 @ 3200Mhz, ZOTAC GeForce 1070 Ti AMP Extreme, Samsung 970 EVO M.2 NVMe drives (1Tb & 500 Gb), Windows 10 Professional, Thrustmaster Warthog HOTAS, Thrustmaster Warthog Stick, Thrustmaster Cougar Throttle, Cougar MFDs x3, Saitek Combat Rudder Pedals and TrackIR 5. -={TAC}=-DCS Server Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 970.
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