Jump to content

Recommended Posts

Posted

I noticed general textures darker in comparison with 1.5.0 versión, its think that is a drawback because difficults even more the detection of grounds units due lack of contrast (ground units generally spoken are dark)

Posted

In addition when you look those type of textures throught TGP of A-10 (for example) in WHOT/BHOT mode, it seems like those textures are "hottest", it is very difficult to notice ground objets. Those type of textures does not appears in previous 1.5.0 or 1.2.16 versions.

Posted

Look at the pictures, you can notice the tanks moving looking at dust, but when the tank is standing, it is not contrasted with terrain, in adittion the terrain is brighter like a hot surface. It is only happen with those types of new texture, plz fix it, it is near impossible to find targets with A-10

Screen_151124_011003.thumb.jpg.408ed609fc834b89575f9df4c961eb0c.jpg

  • 1 month later...
Posted

Yes the lack of contrast makes nearly impossible to spot using the TGP in either black or white hot modes. Made many passes and orbits searching for a target. Sometimes I make a gun pass so I can visibly spot the enemy vehicle shooting at me. If the vehicle moves, the search is on again.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...