gospadin Posted November 30, 2015 Posted November 30, 2015 Do you (Belsimtek) have any plans to include a non-matte EVU spec map, and/or full airframe high-gloss spec maps in your default texture package? Would make custom liveries a lot smaller to not need to bundle them with each individual livery. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
snowsniper Posted December 15, 2015 Posted December 15, 2015 So far what i anderstood, is that only P51 and F86 have native high gloss spec maps because the original model was imported with reflectiv materials in 3D initial modellers like 3Dsmax and so on. spec files make it visible or not. but original model must have been done like that. Result of your skin is quite good though. Enough reflectiv brilliant paint. But I've got a problem, wich anoy me : since 1.5 mi-8 glasses are like a mirror, and so far I didn't found the right spec file in world texture mi8, to correct it like normal less reflectiv glass. any ideas ? i7-10700KF CPU 3.80GHz - 32 GO Ram - - nVidia RTX 2070 - SSD Samsung EVO with LG TV screen 40" in 3840x2150 - cockpit scale 1:1 - MS FFB2 Joystick - COUGAR F16 throttle - Saitek Pro Flight Rudder Pedals
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