DoctorStrop Posted December 14, 2015 Posted December 14, 2015 Hi, The Mrs has allowed me £850 to upgrade my system. The spec on my sig is incorrect as a chip on the mobo melted itself away, and I am currently using a quad zeon with 8gb ram + 660. I have a Antec 900 case and a Corsar HX620w, which I hope to still use, but am thinking of the following; be quiet! Dark Rock Pro 3 CPU Cooler Asus Z170-K, Intel Z170, S 1151, DDR4, ATX Motherboard 16GB (2x8GB) Corsair DDR4 Vengeance Intel Core i5 6600K For the GPU, as I intend to buy either Oculus Rift or Vive, I am led to believe the minimum spec will be a GeForce 970, while Frontier recommend a 980 minimum for Elite Dangerous, so either a GeForce 980 or a R9 390X. I am also led to believe I need to be looking for 4k output for VR, due to the extra complexity of processing the VR information. Any thoughts on the above, or have any recommendations been made from ED developers? Thanks Andy Windows 10 64bit, Intel i7 6700K, 32GB Corsair 2400Mhz, 970 NVMe 500Gb SSD, GeForce 2080 super, HP Reverb, VKB GF PRO, Thrustmaster Warthog throttle, Thrustmaster Pendular rudders, Windows + DCS :thumbup: My youtube channel
DoctorStrop Posted December 14, 2015 Author Posted December 14, 2015 Actually forget it. I have done loads of reading different opinions about the current range of GPU's and there is so many mixed opinions about whether or not VR will run at full everything in VR using the cards I have mentioned. So I go on to read about the next gen cards, supposedly coming out mid 2016, and it seems like a new mobo architecture will be needed if I went NVidia and waited for the supposed Pascal GPUs. So I have to ask myself is, is it worth throwing money at a PC that will run DCS 2.0 ok with TrackIR fairly well 40fps in MP at 1080, when something potentially awesome may come out close to VR release. The only increase I will get is FPS and image quality. Resolution will stay the same at 1080. Either way if I'm priced out when it comes out, at least there will be good feedback about how good VR is with the different CPU + GPUs on current kit, plus I may get more for my money, as long as something in the house doesn't **** up between now and then :) Windows 10 64bit, Intel i7 6700K, 32GB Corsair 2400Mhz, 970 NVMe 500Gb SSD, GeForce 2080 super, HP Reverb, VKB GF PRO, Thrustmaster Warthog throttle, Thrustmaster Pendular rudders, Windows + DCS :thumbup: My youtube channel
Frusheen Posted December 14, 2015 Posted December 14, 2015 You should wait. 2.0 is poorly optimized for VR so it's impossible to know what specs we will need for the rift when it's released. Nothing you could buy today would run it at the required 90hz. The rift dk2 75hz is a struggle even for those with a couple of 980TIs. Of course this will change as ED make improvements but there is no way for us to know by how much - not yet. __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051
cichlidfan Posted December 14, 2015 Posted December 14, 2015 Waiting, at least until v2.0 is the released version, if not longer, is absolutely the wisest choice. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
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