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Posted (edited)

We will soon have a few flyable 1970's and early 1980's fighters in DCS, so I think it's time to expand the missiles available to both AI and FC3 planes to stuff that encompasses those eras. Specifically, I'm thinking an AIM-9G, AIM-9L, AIM-7E, AIM-7F, R-23R and R-23T. This would allow for mission builders to create pre-1985 scenarios with appropriate air to air missile types.

 

A good example of a limitation currently is the MiG-21Bis vs F-4E. The AIM-7M didn't enter service until the 1980's, but the F-4E is from the 1960's. Yes they could later carry the 7M, but not before they existed and some F-4E users never had the newer model (thinking of Iran specifically).

Edited by King_Hrothgar
Posted

+1 Agreed we do need a wider range of weaponry - especially with earlier generation aircraft - more variants of weapons would also be a plus. However IMHO I'd hold that thought until all the old models and textures for some weapons (were nearly there with that tbf) are replaced to give them a new lease of life. But yes I would like to definitely see more weapon variants.

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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