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Posted

The cursor is implemented and is available at all times.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted
Radar antenna vertical deflection. INOP for beta.

 

 

Does this only apply for the radar display itself? I will admit that I don't really know how much this will effect the actual use of the radar.

Posted
Does this only apply for the radar display itself? I will admit that I don't really know how much this will effect the actual use of the radar.

 

No, it doesn't affect the radar display. It affects the volume of space that is scanned by the radar. At this time it only scans the volume directly in front and centered on the aircraft.

 

With antenna deflection you can scan up or down without having to pitch up or down. But the display itself is not affected by this.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted
No, it doesn't affect the radar display. It affects the volume of space that is scanned by the radar. At this time it only scans the volume directly in front and centered on the aircraft.

 

With antenna deflection you can scan up or down without having to pitch up or down. But the display itself is not affected by this.

 

 

Thank for the answer, Is this something that won't be implemented until after the beta or can we expect to see this feature enabled in a patch (relatively) soon?

  • Like 1
Posted (edited)
The cursor is implemented and is available at all times.

 

So if there is a cursor range then it should be visible in the picture shouldn't it?

I'm guessing the cursor is right on the target in this case right?

 

Edit: alright I just watched the video again and I noticed I can't even see any kind of cursor. It kinda just locks a target. Am I missing something?

video in question:

 

[ame]

[/ame]

 

Sorry bout all my questions.

Yes I am confused.

Edited by Muppetlord
Posted (edited)
Cursor is not visible while tracking single target(STT).

 

OH! That makes sense! :thumbup:

 

Thanks!

 

Alright, followup question, how does the radar know which target to track in STT?

Edited by Muppetlord
Posted
The pilot chooses which target, using the alidade (TDC/cursor) in PIC/PID, then commands to lock it (= go to STT).

 

Ahh. Okey, I think it got it now. Thanks!

 

(Rep 4 everyone :thumbup:)

  • Like 1
Posted

The TDC/alidade is visible all the time.

 

You move it around the display, either by keyboard or HOTAS, and place it above the contact you want to target. You click the lock key and the system locks it. Radar automatically goes from RWS to TWS and target information is displayed (the top row).

TWS allows you to check on your target but it does not guide weapons.

To do that you click on the lock button again and the radar goes to STT mode, it just simply disregards all other tracks and locks the antenna on your target. Now you can guide weapons.

 

More advanced radars can lock and guide weapons when in TWS, but the RDI can't do that.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted

Well indeed the limitation is tied to Super 530D missile, being SARH it needs STT to guide on target (like AIM-7 & R-27).

 

F-15C's APG-63 can guide AUM-120 in TWS but guide AIM-7 in STT.

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Posted (edited)
So if there is a cursor range then it should be visible in the picture shouldn't it?

I'm guessing the cursor is right on the target in this case right?

 

Edit: alright I just watched the video again and I noticed I can't even see any kind of cursor. It kinda just locks a target. Am I missing something?

video in question:

 

Sorry bout all my questions.

Yes I am confused.

The cursor is here, it seem to be stuck at the bottom of the screen (watch 0:20 to 0:29). I wouldn't rely too much on this video, it's quite old ;)

1432407604_From-Interception-RAW_024.png.9b90033654a0d61d5b5e445909504d19.png

Edited by PiedDroit
Posted
The cursor is here, it seem to be stuck at the bottom of the screen (watch 0:20 to 0:29). I wouldn't rely too much on this video, it's quite old ;)

 

Don't. That video was made when the TDC was not developed and the cursor was static.

 

I think that I need to make a new video with the TDC working.

  • Like 1

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted

Please don't lynch me ... but I find the radar display a bit confusing ... or rather cluttered.

 

Is that just the way it is and because I am just not really used to look at radar displays? I freely admit, I am not a fighter jet jockey and thus I haven't even flown the F-15 besides a quick spin then and when. Or is this still some sort of beta version / WIP issue?

Posted
Please don't lynch me ... but I find the radar display a bit confusing ... or rather cluttered.

 

Is that just the way it is and because I am just not really used to look at radar displays? I freely admit, I am not a fighter jet jockey and thus I haven't even flown the F-15 besides a quick spin then and when. Or is this still some sort of beta version / WIP issue?

 

Well, it needs to be like that , info is very valuable, and more filled with info is more usefull, look at the f16 one (Pic not realistic at all)

v09funuctkv6xezvt46d.png

I find Mirage very usefull

Posted
Please don't lynch me ... but I find the radar display a bit confusing ... or rather cluttered.

 

Is that just the way it is and because I am just not really used to look at radar displays? I freely admit, I am not a fighter jet jockey and thus I haven't even flown the F-15 besides a quick spin then and when. Or is this still some sort of beta version / WIP issue?

 

All radar screens are confusing at first but in a short time you learn to identify all the elements and then you feel that it is very easy to understand and not cluttered at all.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted
Please don't lynch me ... but I find the radar display a bit confusing ... or rather cluttered.

 

Is that just the way it is and because I am just not really used to look at radar displays? I freely admit, I am not a fighter jet jockey and thus I haven't even flown the F-15 besides a quick spin then and when. Or is this still some sort of beta version / WIP issue?

I always found displays (HUD, radar screens) to be rather cluttered too, when looking at them on static imagees (or not actually *using* them).

However after knowing how to read them and more importantly, seeing them in dynamic situations, they appear much clearer because some of the display items are static, some other are moving with a waypoint, others are moving with the target. At this point the eye will naturally isolate a group of item moving with a point of interest (be it static, waypoint, target, hook, whatever) and make reading easier.

In the end, it's usually more useful than confusing :thumbup:

Posted

Well, that there is a lot of information displayed and that one just has to know what means what, yes, something one just has to get used to or has to learn.

 

But for example the last screenshot posted:

attachment.php?attachmentid=130759&stc=1&thumb=1&d=1450618195

There are so many graphical elements that even occulude each other around the two(?) contacts... but perhaps it will be easier to distinguish if things are moving, yeah.

Posted

Radar showcase as it is now.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

Posted

Cheers Zeus!

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