winchesterdelta1 Posted December 30, 2015 Posted December 30, 2015 After the second last beta patch i lost almost all my performance gain on high texture settings. Especially at the airports my FPS dropped to 9 and even 3fps from 55fps i had before that patch. If i'm airborne and leave the airport the FPS go's up to 30 /40. I can fight several planes normally. But at the moment there are around 8 planes and more in the area my FPS drops again suddenly to 3 and can will stay there from around 10 seconds to 1 or two minutes. At that point the TWS bug appears. If i lock more than one plane in TWS the FPS drops to 3fps again like on the airfield. But a lot of times the TWS bug does not appear. But it can appear or not appear in those circumstances multiple times per sortie. After i changed the textures to low all the issue's are almost gone and the TWS bug does not appear anymore. But i do still have FPS drops at the airfield. Not as severe but they can range from 15fps to 20fps. But most of the time that fixes itself quickly. Especially on some parts of the airfield. But those parts differ every time. Some other pointers: - Single player FPS is drops also to 3 on the airfields on high textures. When in the air it's good again. - Sometimes the FPS does not drop that severely on the airfields or when in busy sky's (still drops 10 to 15fps. - I have it with every plane (not the TWS bug) - I never had this on 1.2 when i only had 4gb of RAM. - FPS was great with the first patches on 1.5. Even on 4gb RAM. - Low settings on medium terrain and objects settings give me steady playable FPS with almost no stutters. But never as good as before this all started. If one of the texture settings is on high this all happens. And my textures where on very high after the first couple 1.5 updates and patches. And on high when i still had 4GB of RAM. - FPS drops in 10 vs 10 furballs drastically as well, on flat terrain with no buildings and no other ground clutter. - (I forgot something else important... If i remember it again i will ad it tho this post) System specs: * Geforce GTX 650 1GB RAM * Intel Core i7 860 " 2.80Ghz \ 4 cores, 4 logical cores * DDR3-1333 12 GB internal RAM. * Resolution 1920 x 1080, 60Hz * Kingston SV300 ATA 250gb SSD * NVIDIA game ready driver 359.06 * OS: Windows 7 64 Enterprise N Go in close, and when you think you are too close, go in closer.
tintifaxl Posted December 30, 2015 Posted December 30, 2015 ... on high texture settings ... * Geforce GTX 650 1GB RAM is a culprit. MSI Afterburner shows ~2.6 GB used vram in a quick mission on the Caucasus map. Airports with their many (detailed) textured objects are likely using more than 1 Gig right at mission start. Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, MSI RTX 3080 TI, 2 TB SSD, 43" 2160p@1440p monitor.
winchesterdelta1 Posted December 31, 2015 Author Posted December 31, 2015 Seriously. You have any troubleshooting skills? You dont go overnight from 50/60 FPS to 9 and than blame the video card. Unless it broke down some how. But it did not. And the computer on lower specs has run DCS better than this before the latest two beta patches. If you read my post correctly you can clearly see it's the patch causing this. Even people on higher end systems have massive FPS drops. Go in close, and when you think you are too close, go in closer.
Rangi Posted December 31, 2015 Posted December 31, 2015 Some have said deleting their dcs folder in saved games has improved their performance, worth a try. PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
winchesterdelta1 Posted January 2, 2016 Author Posted January 2, 2016 Correction: TWS bug still there with low settings. I think it has something to do with how many people are in the same area fighting. Go in close, and when you think you are too close, go in closer.
FSKRipper Posted January 2, 2016 Posted January 2, 2016 (edited) After the second last beta patch i lost almost all my performance gain on high texture settings. Especially at the airports my FPS dropped to 9 and even 3fps from 55fps i had before that patch. If i'm airborne and leave the airport the FPS go's up to 30 /40. I can fight several planes normally. But at the moment there are around 8 planes and more in the area my FPS drops again suddenly to 3 and can will stay there from around 10 seconds to 1 or two minutes. At that point the TWS bug appears. If i lock more than one plane in TWS the FPS drops to 3fps again like on the airfield. But a lot of times the TWS bug does not appear. But it can appear or not appear in those circumstances multiple times per sortie. After i changed the textures to low all the issue's are almost gone and the TWS bug does not appear anymore. But i do still have FPS drops at the airfield. Not as severe but they can range from 15fps to 20fps. But most of the time that fixes itself quickly. Especially on some parts of the airfield. But those parts differ every time. Some other pointers: - Single player FPS is drops also to 3 on the airfields on high textures. When in the air it's good again. - Sometimes the FPS does not drop that severely on the airfields or when in busy sky's (still drops 10 to 15fps. - I have it with every plane (not the TWS bug) - I never had this on 1.2 when i only had 4gb of RAM. - FPS was great with the first patches on 1.5. Even on 4gb RAM. - Low settings on medium terrain and objects settings give me steady playable FPS with almost no stutters. But never as good as before this all started. If one of the texture settings is on high this all happens. And my textures where on very high after the first couple 1.5 updates and patches. And on high when i still had 4GB of RAM. - FPS drops in 10 vs 10 furballs drastically as well, on flat terrain with no buildings and no other ground clutter. - (I forgot something else important... If i remember it again i will ad it tho this post) System specs: * Geforce GTX 650 1GB RAM * Intel Core i7 860 " 2.80Ghz \ 4 cores, 4 logical cores * DDR3-1333 12 GB internal RAM. * Resolution 1920 x 1080, 60Hz * Kingston SV300 ATA 250gb SSD * NVIDIA game ready driver 359.06 * OS: Windows 7 64 Enterprise N Won't be the bad guy here but according to your specs it doesn't matter what your performance was before the patch. Your system specs are way below the official minimum requirements! 1GB Video RAM is not longer a value to play with... http://forums.eagle.ru/showthread.php?t=147710 Edited January 2, 2016 by FSKRipper i9 9900K @ 5,0GHz | 1080GTX | 32GB RAM | 256GB, 512GB & 1TB Samsung SSDs | TIR5 w/ Track Clip | Virpil T-50 Stick with extension + Warthog Throttle | MFG Crosswind pedals | Gametrix 908 Jetseat [sIGPIC][/sIGPIC]
59th_Balu Posted February 15, 2016 Posted February 15, 2016 Won't be the bad guy here but according to your specs it doesn't matter what your performance was before the patch. Your system specs are way below the official minimum requirements! 1GB Video RAM is not longer a value to play with... http://forums.eagle.ru/showthread.php?t=147710 I have the same exact issue with TWS and some airports, using an R9 280X with 3GB VRAM. I also have an I7 860 (with 12GB 1333 RAM too (P7P55D MoBo)), maybe thats the weak spot.
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