Nerdwing Posted February 3, 2016 Share Posted February 3, 2016 Hello there :) is the amount of pressure that initiates the deactivation of autopilot and the restoration of the aircraft's normal controls at all changeable ingame via the pilot's interface? Not meaning some weird file tweak or anything, but I've a pretty sensitive stick so I accidentally override autopilot quite alot with my T-16000M. Is there any way to change the amount of pressure that would cause the autopilot to disengage, or is this a hard-set setting in the real aircraft as well? Link to comment Share on other sites More sharing options...
Shez Posted February 3, 2016 Share Posted February 3, 2016 It's based on degrees of pitch or roll. Not designed to be editable. Not sure if you could do it via lua edits. _:Windows 10 64 Bit, I7 3770 3.4Ghz, 16 Gigs Ram, GTX 960, TM Warthog, Track IR 5 w/Pro Clip:_ Link to comment Share on other sites More sharing options...
JazonXD Posted February 3, 2016 Share Posted February 3, 2016 As far as I know, you can't edit it through the systems directly on the A10 AMD 5600X -- Gigabyte RTX 3070 Vision -- 32GB 3600MHz DDR4 -- HP Reverb G2 -- Logitech 3D Extreme Pro -- Thrustmaster TWCS BRRRT! Car and aviation enthusiast, gun nut and computer nerd! Link to comment Share on other sites More sharing options...
jubus Posted February 7, 2016 Share Posted February 7, 2016 Instead, you might want to consider adding some deadzone or curvature in the axis settings. With a sensitive stick, it does make other stuff easier too. Link to comment Share on other sites More sharing options...
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