Habu_69 Posted February 10, 2016 Posted February 10, 2016 We know that some, but not all, missions developed under DCSW 1.2 will play in 1.5 simply by opening them in the 1.5 Mission Editor and then saving them. Has anyone worked with the old missions enough to form a rough guide as to which elements of the 1.2 missions -- triggers, objects, vehicles, zones, etc. -- become broken when saved under 1.5? Perhaps we could start posting the issues as we find them in one of the sticky threads.
Wrecking Crew Posted February 10, 2016 Posted February 10, 2016 (edited) The issues I've run against from v1.2 to v1.5 are: Civ Traffic seems to be somewhat dependent upon the computer Options that the (multiplayer) mission is played on, rather than strictly the setting that was saved in the Mission Editor on the development computer. I develop missions on a different computer from the multiplayer server. This *is* different from v1.2, and it is rather confusing. Also Model Enlargement is dependent upon the dev computer's Option setting, I have not experimented with this much. I don't know if the server setting overrides, same with Client setting. F-15C a/c are missing AIM-120 C missiles. In fact, I have found that a number of a/c types did not carry over their loadouts to v1.5. I am going through *every* a/c, Client and AI, to insure loadouts are solid. If you are using Mist, get the latest (v4.1.61 Feb 2016). Briefings are not appearing for all clients in multiplayer. I get blank Briefings screens for Combined Arms, for instance. There is no elapsed time of a mission on the server home screen when a mission is running, cannot tell how long it has been going when looking at the server through a remote connection, such as Teamviewer. There is a new Slmod for v1.5 multiplayer; '-admin restart' is not working, as Slmod does not know the mission name. I have not had problems with triggers/events, objects including Static, vehicles or zones to date.* * I waited for the v1.5 Release notice before updating; I did not install the v1.5 Beta. WC Edited February 10, 2016 by Wrecking Crew v1.5 Release version Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.
71st_AH Rob Posted February 11, 2016 Posted February 11, 2016 If your mission utilizes the logistics features the warehouses at all airfields, aircraft carriers and supply depots will need to be reset in the mission editor or some weapons will not show up. Reset all warehouses to unlimited and save the mission, then go back in and set the quantity desired.
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