erjdriver Posted March 12, 2016 Posted March 12, 2016 I think this plane should take off on mains right? Firstly when and how forward to you move the stick - so that the plane is flying on it's mains. Also what's the rotate speed.
Anatoli-Kagari9 Posted March 12, 2016 Posted March 12, 2016 Nope, for takeoff, pull your stick all the way back until around at least 150km/h, then slowly release to neutral. It doesn't require as much foot work as the K4. It can takeoff in tricycle mode. Land: only three wheels. Flight Simulation is the Virtual Materialization of a Dream...
5tuka Posted March 12, 2016 Posted March 12, 2016 (edited) As Jcomm said it has good sideway stability on TO and less breakout tendencies. Where the Dora gets sensible is too quick pitch changes on the stick. For TO I make sure I'm straight, pull the stick full way back and advance throttle to max smoothly. Stick pressure can be released to neutral at 100km/h slowly and tail will come up slightly at ~ 140km/h. Theres no need to push the nose down unless you're seriously runnign out of runway space (pushing nose down can lead to unstability and drifiting sideways). Rotation speed is 200-220km/h depending on weight. You can attempt a 3 point TO but it's not good for acceleration and can easily lead to a stall if you pull too ambitious (it's hard to judge how much backpressure is required with all 3 wheels touching the runway). Edited March 12, 2016 by 5tuka Creator of the Immersive Daimler Benz Soundmod [sIGPIC][/sIGPIC]
Weegie Posted March 13, 2016 Posted March 13, 2016 I'm with 5tuka on the method for takeoff. I'll maybe do a video later but Little D has produced an excellent video for both take Off and landing [ame]https://www.youtube.com/watch?v=FSL0C3vZ308&spfreload=10[/ame] You will get umpteen methods a lot of people have wildly varying techniques Mine Trim as default, I don't touch it Stick back around 2/3rds (not fully) and slightly to the right Rudder about 1/3 in to the right Smoothly advance to WOT (wide open throttle) Eye on the turn indicator (I know Jcomm will disagree and states a real pilot, like he is, looks out the window to judge drift. I'm not so I use the instruments) Keep the turn indicator as centered as possible by countering swings with rudder (some stab the rudders, I use smooth progressive inputs, either way works) At 120-150 stick smoothly forward, at this point you will also need to reduce right rudder input At around 200 she lifts herself It happens very quickly when at WOT but if your stick is only 2/3rd back and not fully she will fly off herself from 3 points. Danger there is you need to get the nose back down to pick up speed and prevent a stall, but its not too bad Oh & PRACTICE, PRACTICE, PRACTICE & PERSEVERE I went through a couple of hundred Doras learning how to takeoff and land. It can be a bit of a beast at first. Good luck
humptydumpty Posted March 14, 2016 Posted March 14, 2016 I agree with JCOMM about not looking at the turn indicator. I am not a real pilot but a simmer since many many years and I have never looked at that ball but outside during take off especially when VFR. else the above method seems correct and she will lift off but I go to ata 1.3 and after a few seconds go to ata 1.5 [sIGPIC][/sIGPIC] Attitude Power Trim Power Attitude Trim Wing Commander SWAC
Buzzles Posted March 14, 2016 Posted March 14, 2016 Stick back and a bit to the right. Open up the throttle, as speed goes over 100kph, ease stick forward (keeping a bit of right) to let the tail come up. T/O is around 200kph. You can go earlier, but there's a nasty tendancy to drop the left wing. If you don't want to bother with right stick, then just add a bit of forward pressure until 220+ kph before pulling back *gently*. Fancy trying Star Citizen? Click here!
ekg Posted March 14, 2016 Posted March 14, 2016 Start letting go of the stick at 100kph. This is very important. If you don't get this right then you will try to take off on a stall. Then your left wing dips and you flip the plane on the runway. Use rudder inputs to keep straight. The effect of the input is "delayed". I personally use the turn and slip indicators, it works well for me.
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