gospadin Posted April 5, 2016 Posted April 5, 2016 This app from uboats should pull all the args you need: http://www.digitalcombatsimulator.com/en/files/1797654/ My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
=Andre= Posted April 5, 2016 Author Posted April 5, 2016 This app from uboats should pull all the args you need: http://www.digitalcombatsimulator.com/en/files/1797654/ Are you sure? I suppose animation (edm) arguments and Main Panel arguments are not the same. Gametrix JetSeats thread (in English) , SimShaker addon for bass-shakers thread (in English), Andre's blog, downloads, manuals (in English). [sIGPIC][/sIGPIC]
matbog Posted October 7, 2016 Posted October 7, 2016 (edited) Hi all! As I am building a Mirage 2000 pit, I am very interested in having all the arguments in the mainpanel_init.lua. @Zeus: Could you please tell us if you plan to do this? @Exo7: Could you please share your arguments list and explain how do you proceed to find them? Thanks in advance for your answers. Edited October 7, 2016 by matbog [sIGPIC][/sIGPIC] My Mirage 2000C Pit construction 3D model of a Mirage 2000C Cockpit 3D model of a Martin Baker Mk10
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