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Posted

I anticipate having a lot of questions as I work on my new project, so I plan on sticking them all in here, so as not to clutter the forum with multiple threads.

 

To the matter at hand; I have a Georgian 4 ship su-25 formation tasked with attacking Russian ground units.

 

:helpsmilie::helpsmilie::helpsmilie::helpsmilie:

 

#1: Why do the Georgians speak English, and can I somehow change their language?

#2: I've set the enroute task to search and destroy. When under AI control, at most 1 out of the four su-25's engage the target. How can I get more of them to engage?

#3: I'd like to have some radio dialogue between the pilots as the mission progresses. What is the best way of implementing this?

 

:helpsmilie::helpsmilie::helpsmilie::helpsmilie:

 

Thanks!

Posted

#1: Probably, but not in a way that would be easy for other users to duplicate without making modifications themselves.

#2: check "group attack" in the Advanced Waypoint Actions edit tab

#3: For enroute chatter, create trigger zones at points along the flight path. It's a good idea to make these fairly large to be sure the group hits them. Use the UNIT INSIDE ZONE trigger to detect when your AI flight has entered the area, then MESSAGE TO ALL to send a text message. If you want to include voiceovers, you can also use SOUND TO ALL.

  • Like 1
Posted

Thanks for those.

 

More:

 

#4: In Il2 there is a front line marker. If, in a campaign, the pilot bails out on the wrong side of it, he is captured. Is there a function like this in DCS?

 

#5: Is it possible to carry damaged map objects from one campaign mission to the next without manually setting the damage to objects I assume would have been damaged during the previous mission? I'm thinking the gradual destruction of a city as the fighting moves through it here.

 

#6: In the same vein, apart from Russia and Turkey, the air forces in the map region have / had extremely limited supplies of aircraft. Is it possible to track losses suffered in one mission and automatically remove "dead" aircraft from the next mission?

Posted (edited)

#7: What is a decent limit for how many objects to include in a mission? Obviously depends on system specs, but as a general rule?

#8: Is it possible to set up a FAC for Georgia (SU-25)? I can't seem to get it right.

Edited by samba_liten
Posted

When I used 980 units in groups of about five, all with 6 hour waypoints on road I noticed a bit of a performance hit. When I shortened their driving distance it got a little better.

 

However, some reported a huge hit on performance either way, and others reported no difference in performance at all.

Posted

#9 I've got my arty firing when and where I want, but i can't for the life of me get any of the MLRS systems to fire at all. What way-point actions should I be using?

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