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now i just need to get it to work with editor loaded troops. the helo ingnores his own waypoints and heads straight towards the infantry wp ... is there a way to do this?

 

or just activate infantry groups next to the landed helos via trigger - not so nice

 

cheers rog

 

Unfortunately, that's just how troop carrying works: upon embarking, the heli will fly DIRECTLY to the troops next waypoint. You have no control over this. I discuss this issue in the "Loading/Unloading Troops Without the CTLD Library" section of the above thread. This is why I prefer to use 3rd party approaches to loading/unloading troops.

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