AOG Posted June 1, 2016 Posted June 1, 2016 I am getting a very bad stutter in my test mission after the last update. I reverted my install back to 1.5.3.52724 and the mission worked fine. I then stepped my installs up through the open betas to try to see where the problem was introduced. The mission worked fine through 1.5.3.53108. That means whatever broke the mission happened in the last update. The mission file is attached. Thanks AOGTest and Training.miz
panzer_18 Posted June 1, 2016 Posted June 1, 2016 I am getting a very bad stutter in my test mission after the last update. I reverted my install back to 1.5.3.52724 and the mission worked fine. I then stepped my installs up through the open betas to try to see where the problem was introduced. The mission worked fine through 1.5.3.53108. That means whatever broke the mission happened in the last update. The mission file is attached. Thanks AOG This bug? http://forums.eagle.ru/showthread.php?t=167608 [sIGPIC][/sIGPIC]BASIS WarThunder and DCS http://black-alpha-sheep-in-service.clans.de/ DISCORD: https://discord.gg/7AmpDD8 :smartass:Win-10Pro, Mainboard AB350-Gaming3, AMD Ryzen 1600x 4,1 GHZ, COOLER MASTER Master Liquid, 32GB 3200 DDR4, Gigabyte RX Vega 64, Samsung SSD 840, edtracker, edtracker-pro, Lenovo Explorer VR, modules: all
ED Team BIGNEWY Posted June 1, 2016 ED Team Posted June 1, 2016 I have supplied the devs with the information and they are looking into it Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
AOG Posted June 1, 2016 Author Posted June 1, 2016 This bug? http://forums.eagle.ru/showthread.php?t=167608 I suspect that it's the same bug. The original poster on that thread reverted to the last stable,version and it worked for them. I did the same thing and it also worked for me. I looked at the change logs and realized tha there was 2 beta releases and god knows how many internal releases between the builds. That's a large amount of changes to dig through. The old test engineer in me wanted to tighten up the bug report so I stepped through the intervening versions to identify the break point and reduce the work required to find the problem. Since the initial report I have done some additional testing. I created a copy of the mission and verified that it had the same issues. I made the listed changes and then reverted the mission back to the original configuration between steps. Here are the results: Deleted all AI aircraft - no change. Deleted all red ground units - normal operation Deleted all red tanks - no change Deleted all red APCs - no change Deleted all red infantry - no change Deleted all red trucks - no change Deleted all SAMs - no change. Converted all red units to tanks - no change Converted all red units to APCs - no change Converted all units to trucks - no change. Cut the number of red ground vehicles is half - noticeable improvement. Converted all red units to their static versions - noticeable improvement. Conclusions: Something in the last updated raised the general overhead on ground vehicles. I was unable to tie the problem to a specific type of vehicle. My gut feel is that the issue is related to the ROE scripting and or the dispersion under fire scripting but I ran out of time to test this theory. AOG
Recommended Posts