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Posted

I am getting a very bad stutter in my test mission after the last update. I reverted my install back to 1.5.3.52724 and the mission worked fine. I then stepped my installs up through the open betas to try to see where the problem was introduced. The mission worked fine through 1.5.3.53108. That means whatever broke the mission happened in the last update. The mission file is attached.

 

Thanks

 

AOG

Test and Training.miz

Posted
I am getting a very bad stutter in my test mission after the last update. I reverted my install back to 1.5.3.52724 and the mission worked fine. I then stepped my installs up through the open betas to try to see where the problem was introduced. The mission worked fine through 1.5.3.53108. That means whatever broke the mission happened in the last update. The mission file is attached.

 

Thanks

 

AOG

 

This bug?

 

http://forums.eagle.ru/showthread.php?t=167608

[sIGPIC][/sIGPIC]BASIS WarThunder and DCS

http://black-alpha-sheep-in-service.clans.de/ DISCORD: https://discord.gg/7AmpDD8

 

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Posted

 

I suspect that it's the same bug. The original poster on that thread reverted to the last stable,version and it worked for them. I did the same thing and it also worked for me. I looked at the change logs and realized tha there was 2 beta releases and god knows how many internal releases between the builds. That's a large amount of changes to dig through. The old test engineer in me wanted to tighten up the bug report so I stepped through the intervening versions to identify the break point and reduce the work required to find the problem. Since the initial report I have done some additional testing. I created a copy of the mission and verified that it had the same issues. I made the listed changes and then reverted the mission back to the original configuration between steps. Here are the results:

 

Deleted all AI aircraft - no change.

Deleted all red ground units - normal operation

Deleted all red tanks - no change

Deleted all red APCs - no change

Deleted all red infantry - no change

Deleted all red trucks - no change

Deleted all SAMs - no change.

Converted all red units to tanks - no change

Converted all red units to APCs - no change

Converted all units to trucks - no change.

Cut the number of red ground vehicles is half - noticeable improvement.

Converted all red units to their static versions - noticeable improvement.

 

Conclusions:

 

Something in the last updated raised the general overhead on ground vehicles. I was unable to tie the problem to a specific type of vehicle. My gut feel is that the issue is related to the ROE scripting and or the dispersion under fire scripting but I ran out of time to test this theory.

 

AOG

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