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Multiplayer Server: add mission not working


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Can't add mission with (+) button, the popup dialogue window with mission file selection is just not appearing.

It just quit working. Repair doesn't help.

If I start mission (there is only one in rotation screen), stops at black screen.

 

1.5.3.53279.80

Serverbug.JPG.1eb4677f139ca85f5d53730d192894b5.JPG


Edited by Shaman
  • Like 1

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

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  • ED Team

Please reproduce the issue and then zip your whole logs folder and attach it, we should find some clues

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Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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I have tried deleting: serverSettings.lua file from Saved Games\DCS\Config

and start it fresh... doesn't help, the (+) button is still not bringing the popup dialogue with file browser and Mission list is empty...

 

so...

 

I have restored last serverSettings.lua file that always worked, and trying to start the server...

attaching both files (with log)

 

(+) button below Mission list still NOT/SERVICABLE

 

If I START the server with mission on the list, last one I had, after deleting all the others to test if (-) works (and yes it does).

 

=== Log opened UTC 2016-06-11 19:22:54
00000.000 INFO    VFS: Using 'Saved Games': "C:\Users\USDedi\Saved Games"
00000.001 INFO    DCS: DCS/1.5.3.53279 (x86_64; Windows/6.1.7601)
00000.001 INFO    DCS: CPU cores: 4, System RAM: 8190 MB
00000.006 INFO    EDCORE: (dDispatcher)enterToState_:0
00000.014 INFO    Dispatcher: 2016/6/11 15:22 V1508170900
00000.018 INFO    INPUT: Device created Keyboard
00000.180 INFO    SOUND: loaded 1084 sdefs from "sounds\sdef"
00000.238 INFO    SOUND: Using driver: xaudio27
00000.241 INFO    SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{d0a15d5f-d2ca-454b-a745-5efbee02f08d}' Name:'Digital Audio (S/PDIF) (High Definition Audio Device)', channels: 2
00000.276 INFO    SOUND: XAudio2: channel layout: Headphones/Stereo
00000.276 INFO    SOUND: Using SSE FTZ/DAZ mode.
00000.687 ERROR   VFS: Can't mount './CoreMods/WWII Units/Liveries' to '/textures//liveries/'.
00000.699 ERROR   VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/Avionics' to '/textures/'.
00000.703 ERROR   SOUND: can't open proto file ".\coremods\aircraft\m-2000c\sounds\sdef\effects\aircrafts\engines\snecmam53\e_m2kc_combstart.sdef"
00000.703 ERROR   SOUND: failed to load sdef Effects/Aircrafts/Engines/SnecmaM53/e_M2kC_combstart referenced in .\coremods\aircraft\m-2000c\sounds\sdef\aircrafts\engines\snecmam53\e_m2kc_combustion_full.sdef
00000.705 INFO    SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef"
00000.705 ERROR   VFS: Can't mount './CoreMods/aircraft/M-2000C/Skins/1/ME' to '/textures/'.
00000.705 ERROR   VFS: Can't mount './CoreMods/aircraft/M-2000C/Textures/Weapons' to '/textures/'.
00000.709 INFO    SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef"
00000.721 INFO    SOUND: loaded 4 sdefs from ".\coremods\aircraft\sa342\sounds\sdef"
00000.749 INFO    WorldPlugIns: No 'registryPath' for 'AVIODEV_C-101'
00000.768 INFO    GRAPHICSVISTA: Creating Resource "Unicode" of type 5
00000.774 INFO    DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1
00000.811 INFO    DX11BACKEND: Driver Concurrent Creates - 1
00000.811 INFO    DX11BACKEND: Driver Command Lists - 1
00000.811 INFO    DX11BACKEND: DX11ShaderBinaries::loadShaders
00000.811 INFO    DX11BACKEND: DX11ShaderBinaries::loadCache  Bazar/shaders/fxo
00001.890 INFO    DX11BACKEND: DX11ShaderBinaries::loadCache done
00001.890 INFO    DX11BACKEND: DX11ShaderBinaries::loadCache  C:\Users\USDedi\Saved Games\DCS\fxo
00001.918 INFO    DX11BACKEND: DX11ShaderBinaries::loadCache done
00001.918 INFO    DX11BACKEND: DX11ShaderBinaries::loadShaders finished
00002.054 ERROR   VFS: Can't mount './Mods/tech/Kuznecow/Textures/TUG_3913' to '/textures/'.
00002.140 INFO    RENDERER: Global metashader cache enabled
00002.140 INFO    RENDERER: Loading metashader cache from  C:\Users\USDedi\Saved Games\DCS\metashaders/
00002.140 INFO    RENDERER: Metashader cache: 0 (0) cached shaders out of date
00002.236 ERROR   DX11BACKEND: rendertarget "rtDynamicCloudMap" not found
00002.237 INFO    EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem()
00002.303 ERROR   EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH
00002.306 INFO    TERRAIN: lSystem::lSystem
00002.611 INFO    EDCORE: (dDispatcher)enterToState_:1
00002.856 ERROR   VFS: add_location {"My Missions", "C:\Users\USDedi\Saved Games\DCS\Missions\"}: path already added as "My Missions"
00003.537 ERROR   DXGUI_EDGE_RENDER: Cannot load texture ''
00005.837 INFO    DXGUI: Cannot load font [D:\DCS Program file\Eagle Dynamics\DCS World\dxgui\skins\fonts\]!
00010.246 INFO    LuaNET: Loaded - CSAR SLOT BLOCK k v1.9.1 by Ciribob
00010.246 INFO    LuaNET: [LOTATC] GameGUI loading...
00010.246 INFO    LuaNET: [LOTATC] LotAtc User Mod
00010.246 INFO    LuaNET: [LOTATC] LotAtc loading...
00010.251 INFO    LuaNET: [LOTATC] LotAtc core loaded
00010.260 INFO    LuaNET: [LOTATC] LotAtc lua glue loaded
00010.260 INFO    LuaNET: [LOTATC] Load callbacks
00010.260 INFO    LuaNET: [LOTATC] Use chat
00010.260 INFO    LuaNET: Register callbacks
00010.261 INFO    LuaNET: SLMOD INIT: Loading Slmodv7_5_074...
00010.262 INFO    LuaNET: SLMOD INFO: using settings defined in C:\Users\USDedi\Saved Games\DCS\Slmod\config.lua
00010.270 INFO    LuaNET: SLMOD INFO: ./Scripts/MissionScripting.lua is up to date, no installation required.
00010.274 INFO    LuaNET: SLMOD INFO: SlmodUtils.lua loaded.
00010.276 INFO    LuaNET: SLMOD INFO: SlmodEvents.lua loaded.
00010.278 INFO    LuaNET: SLMOD INFO: SlmodUnits.lua loaded.
00010.281 INFO    LuaNET: SLMOD INFO: SlmodMenu.lua loaded.
00010.282 INFO    LuaNET: SLMOD INFO: SlmodConvMenu.lua loaded.
00010.282 INFO    LuaNET: SLMOD INFO: SlmodPTSMenu.lua loaded.
00010.283 INFO    LuaNET: SLMOD INFO: SlmodPOSMenu.lua loaded.
00010.286 INFO    LuaNET: SLMOD INFO: SlmodAdminMenu.lua loaded
00010.293 INFO    LuaNET: SLMOD INFO: no stats, loading stats from file.
00010.626 INFO    LuaNET: SLMOD INFO: using SlmodStats as defined in C:\Users\USDedi\Saved Games\DCS\Slmod\SlmodStats.lua
00011.387 INFO    LuaNET: SLMOD INFO: SlmodStats.lua loaded.
00011.388 INFO    LuaNET: SLMOD INFO: SlmodAutoAdmin.lua loaded.
00011.395 INFO    LuaNET: SLMOD INFO: SlmodLibs.lua loaded.
00011.395 INFO    LuaNET: SLMOD INFO: SlmodDebugger.lua loaded.
00011.396 INFO    LuaNET: SLMOD INFO: SlmodMOTD.lua loaded.
00011.396 INFO    LuaNET: SLMOD INFO: SlmodHelp.lua loaded.
00011.397 INFO    LuaNET: SLMOD INFO: SlmodCallbacks.lua loaded
00011.398 INFO    LuaNET: SLMOD INFO: SlmodTests.lua loaded.
00011.615 INFO    EDCORE: (dDispatcher)enterToState_:2
00011.789 INFO    EDCORE: (dDispatcher)enterToState_:3
00012.075 INFO    NET: Login success.
00041.144 INFO    NET: client has started
00041.215 INFO    LuaNET: SLMOD INFO: Modifying netview... results: , true
00046.113 INFO    NET: client has stopped
00066.074 ALERT   LUACOMMON: Error: GUI Error: [string "./Scripts/utils_common.lua"]:118: can't unzOpenCurrentFile
GUI debug.traceback: stack traceback:
[C]: ?
[C]: in function 'unzReadAllCurrentFile'
[string "./Scripts/utils_common.lua"]:118: in function 'getNameTheatre'
[string "./MissionEditor/modules/FileGrid.lua"]:571: in function 'verifyTheatre'
[string "./MissionEditor/modules/FileGrid.lua"]:538: in function 'setPath'
[string "./MissionEditor/modules/FileDialog.lua"]:528: in function 'setInitPath_'
[string "./MissionEditor/modules/FileDialog.lua"]:558: in function <[string "./MissionEditor/modules/FileDialog.lua"]:543>
(tail call): ?
[string "./MissionEditor/modules/mul_create_server.lua"]:330: in function 'onChange'
[string "./dxgui/bind/Button.lua"]:22: in function 'callback'
[string "./dxgui/bind/Widget.lua"]:310: in function <[string "./dxgui/bind/Widget.lua"]:305>
00078.695 ALERT   LUACOMMON: Error: GUI Error: [string "./Scripts/utils_common.lua"]:118: can't unzOpenCurrentFile
GUI debug.traceback: stack traceback:
[C]: ?
[C]: in function 'unzReadAllCurrentFile'
[string "./Scripts/utils_common.lua"]:118: in function 'getNameTheatre'
[string "./MissionEditor/modules/FileGrid.lua"]:571: in function 'verifyTheatre'
[string "./MissionEditor/modules/FileGrid.lua"]:538: in function 'setPath'
[string "./MissionEditor/modules/FileGrid.lua"]:507: in function 'setFilter'
[string "./MissionEditor/modules/FileDialog.lua"]:614: in function 'onSelectFilter_'
[string "./MissionEditor/modules/FileDialog.lua"]:606: in function 'setFilters'
[string "./MissionEditor/modules/FileDialog.lua"]:557: in function <[string "./MissionEditor/modules/FileDialog.lua"]:543>
(tail call): ?
[string "./MissionEditor/modules/mul_create_server.lua"]:330: in function 'onChange'
[string "./dxgui/bind/Button.lua"]:22: in function 'callback'
[string "./dxgui/bind/Widget.lua"]:310: in function <[string "./dxgui/bind/Widget.lua"]:305>
00187.320 INFO    NET: server has started
00188.746 INFO    NET: UPNP IGD detected.
00188.749 INFO    NET: Internal LAN IP address: 192.168.1.2
00188.749 INFO    NET: External WAN IP address: 108.56.128.133
00189.048 INFO    NET: TCP external 108.56.128.133:10308 is redirected to internal 192.168.1.2:10308
00189.359 INFO    NET: UDP external 108.56.128.133:10308 is redirected to internal 192.168.1.2:10308
00189.362 INFO    NET: Registering server as 108.56.128.133:10308 (port is forwarded by UPNP).
00189.362 INFO    Dispatcher: loading mission file: "C:\FTPVAULT\Missions\Farewell Caucasus.miz"
00189.395 ERROR   Dispatcher: Error: Cannot decompress mission: open failed
00189.396 ERROR   Lua::Config: Call error get_server_info:?:0: attempt to index global 'mission' (a nil value).

 

serverSettings.lua

cfg = 
{
   ["isPublic"] = true,
   ["missionList"] = 
   {
       [1] = "C:\\FTPVAULT\\Missions\\Farewell Caucasus.miz",
   }, -- end of ["missionList"]
   ["bind_address"] = "",
   ["advanced"] = 
   {
       ["event_Role"] = true,
       ["allow_ownship_export"] = true,
       ["allow_object_export"] = false,
       ["pause_on_load"] = false,
       ["event_Connect"] = true,
       ["allow_sensor_export"] = false,
       ["event_Kill"] = false,
       ["event_Takeoff"] = false,
       ["pause_without_clients"] = true,
       ["client_outbound_limit"] = 0,
       ["event_Ejecting"] = false,
       ["client_inbound_limit"] = 0,
       ["resume_mode"] = 2,
       ["event_Crash"] = false,
   }, -- end of ["advanced"]
   ["password"] = "",
   ["port"] = 10308,
   ["version"] = 1,
   ["name"] = "   <51>SERVER modern&dynamic 6h v0.78 10JUN2016",
   ["description"] = "SERVER DEDICATED of 51PVO \"Bisons\" squadron\
- Flightserver: 51st.hopto.org (URL) or 108.56.128.133:10308\
- TeamSpeak3: 51st.hopto.org (URL)\
- LotAtc: 51st.hopto.org:10310 [realistic mode]\
Objects Exports Disabled: Re-run your trackfile locally after flight to build full TacView ACMI file\
Rules: Be nice and read your briefings!",
   ["listLoop"] = false,
   ["listShuffle"] = false,
   ["maxPlayers"] = 51,
} -- end of cfg

 

This bug brought down <51>SERVER dedicated :cry:

Serverbug2.thumb.JPG.dba8728ab6f3c022c8a4073d129a6c2b.JPG

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

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  • ED Team

try renaming your saved games dcs folder ( keep it as a backup )

 

 

C:\Users\yourname\Saved Games\DCS

 

restart dcs and generate a new one, redo your settings and check to see if it is fixed

 

once fixed you can move your old script folder and input folder back

 

let me know how you get on

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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It can't be renamed because OS is not allowing it, I have moved entire DCS folder in Saved Games to another drive for back up and launched DCS again on server.

New DCS folder has been created within Saved Games folder in user folder.

 

Excellent! Thx!

 

(+) is now working,

mission can be started... after start loading screen shown correctly (the one with HUD at 600feet and 600kts).. server fully loaded and started mission scenario

 

hmm... so, which file got corrupted?

Take a look at latest dcs.log all the way to server mission loaded and start - attached in ZIP - still lots of errors, probably unrelated?

dcslog.zip

51PVO Founding member (DEC2007-)

100KIAP Founding member (DEC2018-)

 

:: Shaman aka [100☭] Shamansky

tail# 44 or 444

[sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer

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  • ED Team

Great to see it is working.

 

Honestly I am not sure, but when I noticed the gui errors in your last log it seemed the best solution

 

00066.074 ALERT LUACOMMON: Error: GUI Error: [string "./Scripts/utils_common.lua"]:118: can't unzOpenCurrentFile

GUI debug.traceback: stack traceback:

[C]: ?

[C]: in function 'unzReadAllCurrentFile'

[string "./Scripts/utils_common.lua"]:118: in function 'getNameTheatre'

[string "./MissionEditor/modules/FileGrid.lua"]:571: in function 'verifyTheatre'

[string "./MissionEditor/modules/FileGrid.lua"]:538: in function 'setPath'

[string "./MissionEditor/modules/FileDialog.lua"]:528: in function 'setInitPath_'

[string "./MissionEditor/modules/FileDialog.lua"]:558: in function <[string "./MissionEditor/modules/FileDialog.lua"]:543>

(tail call): ?

[string "./MissionEditor/modules/mul_create_server.lua"]:330: in function 'onChange'

[string "./dxgui/bind/Button.lua"]:22: in function 'callback'

[string "./dxgui/bind/Widget.lua"]:310: in function <[string "./dxgui/bind/Widget.lua"]:305>

00078.695 ALERT LUACOMMON: Error: GUI Error: [string "./Scripts/utils_common.lua"]:118: can't unzOpenCurrentFile

GUI debug.traceback: stack traceback:

[C]: ?

[C]: in function 'unzReadAllCurrentFile'

[string "./Scripts/utils_common.lua"]:118: in function 'getNameTheatre'

[string "./MissionEditor/modules/FileGrid.lua"]:571: in function 'verifyTheatre'

[string "./MissionEditor/modules/FileGrid.lua"]:538: in function 'setPath'

[string "./MissionEditor/modules/FileGrid.lua"]:507: in function 'setFilter'

[string "./MissionEditor/modules/FileDialog.lua"]:614: in function 'onSelectFilter_'

[string "./MissionEditor/modules/FileDialog.lua"]:606: in function 'setFilters'

[string "./MissionEditor/modules/FileDialog.lua"]:557: in function <[string "./MissionEditor/modules/FileDialog.lua"]:543>

(tail call): ?

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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