RICARDO Posted June 20, 2016 Posted June 20, 2016 (edited) hello, after being 5 days shooting pictures in George AFB (socal logistics) i found it on the map and i was wondering if there is a way to map good quality textures in games. were are the files and is there a way to locate a precise map zone? I would like to map better quality photo textures on some airports that are bluried on the south area. thanks for your help. Edited June 22, 2016 by RICARDO
RICARDO Posted June 22, 2016 Author Posted June 22, 2016 Hello, it seems that nobody has an answer about the way to find thoses ground textures? :(
kobac Posted June 22, 2016 Posted June 22, 2016 Hey, hello RICARDO! I'm sorry that you're still no one answered, but I hope it will be soon. Perhaps that is because we are waiting on merging different versions to a single 2.5, so I personally have not yet installed Nevada, and I don't know what the files structure. [sIGPIC][/sIGPIC]Everything is possible ...
zaelu Posted June 22, 2016 Posted June 22, 2016 It could be a way but only ED knows how. Look inside Nevada map folder from "Mods/Terrains/Nevada" and you will see a lot of files, big and with extensions unknown and unusable... probably encrypted. In vfstextures folder you can see some textures that look generic maybe? [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
RICARDO Posted June 22, 2016 Author Posted June 22, 2016 thanks for that guys, i thought it was as simple as the caucasus map. :huh:
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