D4n Posted June 23, 2016 Posted June 23, 2016 So, in this scene, we can see the missile apparently not turning hard enough (only pulling 10.7 g, it sure can pull more? Wondering why tacview shows the missile barely turning? Did the missile ingame turn a lot harder but had too much drag?) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
Bushmanni Posted June 23, 2016 Posted June 23, 2016 I'm not sure what units you are using but at about 2.0 M DCS missiles can't pull more than about 10 G which makes it possible to dodge them with hard max G turn. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
GGTharos Posted June 24, 2016 Posted June 24, 2016 Why the crappy audio? And yes, that missile is just over M1 so it's not going to do much of anything. Max g specification for that missile is about 24, and you should expect the ability to pull g to be approximately equal to Mach * 10 in this game for the radar guided missiles. I said approximately :P [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
D4n Posted June 24, 2016 Author Posted June 24, 2016 Okay. Thought the audio was suiting ;) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 4060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence
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