Hermit713 Posted January 12, 2017 Posted January 12, 2017 (edited) One thing I have found is that I don't even bother with the dumb bombs anymore specially when you have your munition dispensers like 87 for small targets and the 97 for tanks. I haven't even used the very accurate 105 and the 103 and they are supposed to be, more accurate versions of those previously mentioned. Perhaps DCS rewardsyou by using the correct tools for the mission in single player AI? Dumb bonds?, There just extra lead hanging on your bird waiting to get rid of so you can start flying decently. IMHO. Edited January 12, 2017 by Hermit713
EasyEB Posted January 12, 2017 Posted January 12, 2017 One thing I have found is that I don't even bother with the dumb bombs anymore specially when you have your munition dispensers like 87 for small targets and the 97 for tanks. I haven't even used the very accurate 105 and the 103 and they are supposed to be, more accurate versions of those previously mentioned. Perhaps DCS rewardsyou by using the correct tools for the mission in single player AI? Dumb bonds?, There just extra lead hanging on your bird waiting to get rid of so you can start flying decently. IMHO. Sounds like you need to get acquainted with my friend Mark 82. When you get proficient with those you can put bomb on target alot faster in a high speed/low altitude situation when you don't have time to gain altitude and/or fiddle with sensors to drop guided bombs. Not airs though, they are never on target. ;)
Hermit713 Posted January 13, 2017 Posted January 13, 2017 (edited) I'll have to give it a try. If I have continual flatland I can drop the air 81 from 800ft off the deck with some degree of accuracy. But if I'm in mountainous train becomes very difficult to get a drop solution. I have to get about 10,000 feet or higher, and it still is not enough time and doesn't have enough explosive to to take out mobile artillery, ( even if landing danger close.) or so it seems Edited January 13, 2017 by Hermit713
Hermit713 Posted January 13, 2017 Posted January 13, 2017 Guess what I'm trying to say why waste time trying to drop a big heavy bomb that doesn't really do much of anything, when you have dispensers that can cover 10 tanks with one drop! I don't know real world applications but the biggest bomb that The a10 can drop, I would think that it would level a good hundred yards? I will have to look it up on the general forums and see. Perhaps i am way off? Thank you for the input though, as I am new to this
EasyEB Posted January 13, 2017 Posted January 13, 2017 Well it depends on how you want to fly. Of course you can hook it up with 6 mavs and as many CBUs it can carry, but first of all you run the risk of it maybe getting a bit repetitive after a while and not really much of a challange. Also, even though there is no "standard real world load out" for the A-10C and the armament for real world combat sorties aren't in the public domain, you rarely see them with cluster munitions. Although the US never signed the CCM they aren't dropping them left and right, I'm sure their price tag is also a good reason. But those two things aren't enforced in DCS, so to each their own. There is a great divide in the community. We are all are eager to have the plane as true a simulation as it can get, but how the plane is implemented, and what qualifies as "realistic" differs quite alot. I am of course by no means an expert on real world A-10 operations, and I'm not trying to tell anyone what to do with their computer game. I'm just saying how I think, and I just go by what reaches the public in the form of stories from pilots, photos and videos and from there gather my own image of what is "realistic". And that image can, like I said, differ quite alot.
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