Gliptal Posted July 8, 2016 Posted July 8, 2016 (edited) See the following threads: - http://forums.eagle.ru/showthread.php?t=169778 - http://forums.eagle.ru/showthread.php?t=169631 - http://forums.eagle.ru/showthread.php?t=169549 - http://forums.eagle.ru/showthread.php?t=169134 - http://forums.eagle.ru/showthread.php?t=169566 The issue presented itself since the first 1.5.4 Open Beta iteration. Edited July 8, 2016 by Gliptal
diditopgun Posted July 8, 2016 Posted July 8, 2016 You forget this one: http://forums.eagle.ru/showthread.php?t=169566 1 [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
Gliptal Posted July 8, 2016 Author Posted July 8, 2016 You forget this one: http://forums.eagle.ru/showthread.php?t=169566Thanks, added.
decipher Posted July 8, 2016 Posted July 8, 2016 are you sure the sun-blinding effect is still happening at night? i compared this today, after updating. with mig21 intercept instant action and huey night flight instant action. before i saw the darkening, but now everything looks fine for me, normal dark night etc.
diditopgun Posted July 15, 2016 Posted July 15, 2016 With 1.5.4 U1 the lighting at night bug is corrected. :thumbup: But can it be a bit tweaked to light 3D objects farther please ? Because actually tanker's basket or airbase's hangar shelter pop up in our face only few meter in front of us... Thanks. [sIGPIC][/sIGPIC] Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.
Gliptal Posted July 15, 2016 Author Posted July 15, 2016 With 1.5.4 U1 the lighting at night bug is corrected. :thumbup: But can it be a bit tweaked to light 3D objects farther please ? Because actually tanker's basket or airbase's hangar shelter pop up in our face only few meter in front of us... Thanks.That's always been like that unfortunately.
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