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Posted
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[sIGPIC][/sIGPIC]

 

Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.

Posted

are you sure the sun-blinding effect is still happening at night? i compared this today, after updating. with mig21 intercept instant action and huey night flight instant action. before i saw the darkening, but now everything looks fine for me, normal dark night etc.

Posted

With 1.5.4 U1 the lighting at night bug is corrected. :thumbup:

 

But can it be a bit tweaked to light 3D objects farther please ?

 

Because actually tanker's basket or airbase's hangar shelter pop up in our face only few meter in front of us...

 

Thanks.

[sIGPIC][/sIGPIC]

 

Intel I7 8700K / RTX 3080 / 32Go DDR4 PC21300 G.Skill Ripjaws V / MSI Z370 Gaming Pro Carbon / Cooler Master Silent Pro Gold - 1000W / Noctua NH-D14 / Acer XB270HUDbmiprz 27" G-synch 144Hz / SSD Samsung 860EVO 250Go + 1To / Cooler Master HAF X / Warthog+VPC WarBRD / Thrustmaster TPR / Track-IR v5 + Track Clip Pro / Windows 11 64bits.

Posted
With 1.5.4 U1 the lighting at night bug is corrected. :thumbup:

 

But can it be a bit tweaked to light 3D objects farther please ?

 

Because actually tanker's basket or airbase's hangar shelter pop up in our face only few meter in front of us...

 

Thanks.

That's always been like that unfortunately.
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