chromium Posted August 18, 2016 Posted August 18, 2016 Simple question: is there a way to retrieve by script the engagement range of a unit type? like the one displayed during F10 view (red circle)? thanks! Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
MasterZelgadis Posted August 18, 2016 Posted August 18, 2016 They are hardcoded in one of the lua files, don't know which one, I can tell you when I'm at home "Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler." http://www.space-view.net
chromium Posted August 18, 2016 Author Posted August 18, 2016 It Will be ok, if the file is a single one. Else... I Will find another Solution :). Best would be to identify some sse function, but getDesc and similar won't do that job. Inviato dal mio SM-G850F utilizzando Tapatalk Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
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