Jump to content

Recommended Posts

Posted

Hi all. Just wanted to know if anyone knew how DCS and A10C render bullet holes. Is each hole you see on the aircraft calculated from an actual bullet hit or is it the same texture each time for different damage levels.

 

See attached picture of my right engine torn to shreds.

image.thumb.png.865a2118d4d6eb34219b4f5391fe654b.png

Posted

I'm not 100% sure, but I think it's the latter. I believe it knows what general part of the aircraft was hit (left/right wing, fuselage, etc.), but I always have the same bullet hole pattern regardless of the weapon that hit me -- SAM, AAA, all the same.

Posted
I'm not 100% sure, but I think it's the latter. I believe it knows what general part of the aircraft was hit (left/right wing, fuselage, etc.), but I always have the same bullet hole pattern regardless of the weapon that hit me -- SAM, AAA, all the same.

 

 

Ok thanks.

Posted

Try scraping your wing on the taxiway, you'll find it will be peppered with bullet holes.

DCS modules are built up to a spec, not down to a schedule.

 

In order to utilize a system to your advantage, you must know how it works.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...