Thisdale Posted August 26, 2016 Posted August 26, 2016 Anyone's figured out a way to make Reshade/SweetFX work in VR? Aside from the whole "change of color/contrast" part, one great tool we had with the DK2 (for example) was control over the Sharpness. That greatly helped in VR. Unfortunately, since CV1/Vive, Reshade no longer activates in-VR (it does on screen however). http://www.youtube.com/konotani Computer Specs: Z97X-gaming Mobo 4670k i5 24G DDR3 GTX 1080 Asus PG278Q Rog Swift 27-INCH G-SYNC Valve Index Thrustmaster Warthog Fanatec Clubsport Pedals (used as Rudders) Thrustmaster T300 Arcantera Wheel Obutto R3volution rig
Knock-Knock Posted September 3, 2016 Posted September 3, 2016 Will require work in the Reshade/SweetFX code. And sadly, nothing moving there atm, unless he can get his hands on the given headsets. http://reshade.me/forum/suggestions/1611-regarding-the-oculus-rift?start=20 See post #23 - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
SkateZilla Posted September 3, 2016 Posted September 3, 2016 This is not a DCS/Eagle Dynamics Bug or Issue. /Closed. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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