ViKe Posted September 9, 2016 Posted September 9, 2016 is there anyway to move closer/further,up/down in oculus rift?
WindyTX Posted September 9, 2016 Posted September 9, 2016 Yep move your head. But seriously if you start further away and center your view when you move to your normal position you will be closer. Sent from my SM-G935T using Tapatalk I7 3930 4.2GHz ( Hyperthreading Off), GTX1080, 16 GB ddr3 Hotas Warthog Saiteck Combat Pedals HTC Vive, Oculus CV1. GTX 1080 Has its uses
DBO Posted September 9, 2016 Posted September 9, 2016 https://forums.eagle.ru/showthread.php?t=164892 i7-6900K, 32GB G.Skill Trident Z 3200, G1 GTX 1080, Samsung 950 PRO 512GB, SAMSUNG 850 EVO 2TB, Corsair H115i, Saitek X55, MFG Crosswind pedals, X34 Predator, & a Vive
ViKe Posted September 9, 2016 Author Posted September 9, 2016 thanks DBO exactly what i was looking for 1
MacThai_75 Posted September 10, 2016 Posted September 10, 2016 (edited) Does your set-up have any metal near the CV1? I've asked Oculus if the HMD being close to metal (like a metal loop in the headrest area of a high-back seat of a cockpit and/or close electrical EMF emitting devices) might be messing with the HMD's magnetometer signal to it's IMU and causing a need to intermittently recenter the view. See: https://forums.eagle.ru/showpost.php?p=2897577&postcount=38 Edited September 10, 2016 by MacThai_75 [sIGPIC][/sIGPIC] XSPC Water Cooled ASUS ROG Maximus VIII Formula Intel i7-6700K @ 4.5Ghz 32GB-3200Mhz Rip Jaw DDR4 RAM. EVGA GTX 980Ti SC+ Samsung 950 512GB SSD Thrustmaster Warthog HOTAS Saitek Combat Pro Pedals Mod'd OpenWheeler cockpit Oculus Rift CV1.
wingsuit Posted September 11, 2016 Posted September 11, 2016 for what its worth I havent been able to get the seat movement to work in 1.5something. it works fine in the 2 alpha though
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