Gierasimov Posted September 15, 2016 Posted September 15, 2016 I am interested to know what would it take to use aircraft crew as a unit in a mission editor? I want to generate SAR mission when friendly aircraft is down/ crash landed or pilot ejected. When AI pilot ejects and hits the ground the object disappears. Anyone knows how to make it stay and wait for SAR flight pick them up? Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
ESAc_matador Posted September 16, 2016 Posted September 16, 2016 There are already scripts to do that.
Pikey Posted September 16, 2016 Posted September 16, 2016 https://forums.eagle.ru/showthread.php?t=146994 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Gierasimov Posted September 16, 2016 Author Posted September 16, 2016 Thanks, I am not after script though. Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Gierasimov Posted September 16, 2016 Author Posted September 16, 2016 Seen that already but thanks https://forums.eagle.ru/showthread.php?t=146994 Thanks. I have already seen this script, but I felt (without going into much of detail) that it is not what I am after. Let me be more specific then. Essentially I can summarize my goal with this supplementary question – How do I make f-15pilot object (there is quite detailed edm model present) available as an infantry unit in Mission Editor of DCS 2.0? Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Stonehouse Posted September 16, 2016 Posted September 16, 2016 The answer is no I think but it might be possible to create the various lua's and entries to use the existing EDM files to add it as an infantry unit. Morkva55 add some AT soldiers recently so it would probably be similar.
Gierasimov Posted September 16, 2016 Author Posted September 16, 2016 Thanks for that. I tried to search for posts by Morkva55, The following errors occurred with your search: Invalid User specified. If you followed a valid link, please notify the administrator Do you have a link at hand? Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Stonehouse Posted September 16, 2016 Posted September 16, 2016 Sorry there is a underscore in their username Morkva_55 Link is here: https://forums.eagle.ru/showthread.php?t=166007 Unfortunately he seems to have made what I believe are the lua files uneditable presumably for copy protection reasons although that is just a guess on my part and there may be other reasons. However the set up would be similar and you can perhaps create an lua if you look at the infantry units in \DCS World\Scripts\Database\vehicles\IFV. The EDM files for pilots are in DCS World\Bazar\World\Shapes. Worst case you might be able to PM Morkva and see if he can help you as I would guess for him it would be quite an easy job since the shapes are all built. 1
Gierasimov Posted September 17, 2016 Author Posted September 17, 2016 I appreciate your effort Stonehouse. I will give ot a go and see where that takes me. Intel Ultra 9 285K :: ROG STRIX Z890-A GAMING WIFI :: Kingston Fury 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
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