dotChuckles Posted September 29, 2016 Posted September 29, 2016 (edited) So I am wanting to get into content creation for DCS, I have to produce some 3d models fro my work occasionally and I was hoping to bring that skill to making bit and bobs for DCS. The issue I am running into, being relatively late to the party, is that Autodesk no longer grant permanent licenses for 3ds. You can go 3 versions back which includes 2014, which I understand is the most up to date version that the modding tools support. The issue is that when 2018 comes out I would no longer have access to 2014. I don't want to take out an expensive subscription to only have access to the software for six months or so. Are there any plans to update the edm tools? Or support an open source platform like blender? Or am I stuffed and essentially too late to make content for DCS? Any help or suggestions would be greatly appreciated. Thanks! Edited September 29, 2016 by dotChuckles [sIGPIC][/sIGPIC]
gospadin Posted October 12, 2016 Posted October 12, 2016 Historically, ED has updated their EDM plugin to work with newer versions of 3DS over time. I would suspect they'd be updating their plugin soon, since as you said, access to 2014 may become limited shortly for those without permanent licenses to the software. My liveries, mods, and missions for DCS:World M-2000C English Cockpit | Extra Beacons Mod | Nav Kneeboard | Community A-4E
Fri13 Posted October 12, 2016 Posted October 12, 2016 Support for blender would... Like blow the community size for additional models.... i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
98abaile Posted October 13, 2016 Posted October 13, 2016 If they supported blender, they'd have two tool sets to manage and update and they probably don't even use it themselves.
lehthanis Posted December 3, 2016 Posted December 3, 2016 Seconding the need for updated max tools asap. I'd be happy with at least 2015 support. Sent from my m8wl using Tapatalk
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