biller Posted October 11, 2016 Posted October 11, 2016 Hey all. This problem seems very confusing. I start to use a prototype to test the basic dimension of the add-on plane modes. This floppybird The problem contains two parts 1. What decide the opacity of the glass material ? There are 3 configurable arguments in 3dsmax and photoshop. a.In the material editor there are already 2 existing parameters for opacity. Which one of these two affect the opacity of the glass? b. There is a opacity parameter for the alpha channel (arguments 4) in the photoshop. So we have 3 opacity parameters now. Which of these parameters decide the opacity of the final result? c. The alpha channel of the photoshop uses a CMYK color space that only K channel is available in info window. The alpha black is 100% and alpha white is 0%. We can use brush tool to create areas that have different K value? So what does this K value mean? When we look at the beginner guide's highlighted paragraphs and https://forums.eagle.ru/showthread.php?t=86205 EDM tool's instruction, it says "create a blue bit map with an alpha channel opacity to 20%", and what does this opacity refers to? 2. The second question is about the wunderluft demo mod's HUD. According to the beginners guide, I disable the radar and put the HUD's texture to the DCS World/Mods/aircraft/Wunderluft/Textures/Avionics/Bazar/Textures/ but with this .tga file with 100% opacity of the alpha channel but nothing appears in the game's floppybird cockpit. Before I disable the radar I can se red grids..AvionicsCommon.rar [sIGPIC]http://bbs.3gofly.com/data/attachment/forum/201307/23/133241qur1slx8ux2ev1t7tt.jpg[sIGPIC]
SkateZilla Posted October 11, 2016 Posted October 11, 2016 (edited) Some of the "Community/Public" Guides are old and need to be updated again. AFAIK, RGBA Format, Save as DXT5 The Alpha Layer of the DDS Controls the Opacity. Edited October 11, 2016 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
biller Posted October 11, 2016 Author Posted October 11, 2016 Some of the "Community/Public" Guides are old and need to be updated again. AFAIK, RGBA Format, Save as DXT5 The Alpha Layer of the DDS Controls the Opacity. merci I'll try the DXT5.. [sIGPIC]http://bbs.3gofly.com/data/attachment/forum/201307/23/133241qur1slx8ux2ev1t7tt.jpg[sIGPIC]
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