warthogmadman987 Posted October 30, 2006 Posted October 30, 2006 I was wonder if in BS there will be a better "amination" for when ships are sunk. Right now the ships dont even break up at all, they just fall strait into the sea. And the water when overcoming looks bad, as if someone was pulling a blue bed sheet over the ship. Finally i hate how when the ship has just submerged under the water we get a tiny/miniscule ripple effect that loos as if a raindrop splashed in the water. Just wondering if this would be updated at all. ps-i said "animation" becuase i didnt know what else to call it:(
ALDEGA Posted October 30, 2006 Posted October 30, 2006 "Simulation"? Naval operations have a relatively low priority in Lockon, thus there is no fancy "Silent Hunter III" ship damage model ;)
warthogmadman987 Posted October 30, 2006 Author Posted October 30, 2006 Well i know that, but you have got to admit the way it is now is almost cheesy.
Witchking Posted October 30, 2006 Posted October 30, 2006 hey bud....consider that with the damage model of the vehicles. Even the A2G aspect of lock on suffers with the cheesy "fireball" of the vehicles without any debris or so on. WHISPR | Intel I7 5930K | Nvidia GTX980 4GB GDDR5 | 16GB DDR4 | Intel 730 series 512GB SSD | Thrustmaster WARTHOG | CH Pro Pedals | TrackIR4 pro | |A-10C|BS2 |CA|P-51 MUSTANG|UH-1H HUEY|MI-8 MTV2 |FC3|F5E|M2000C|AJS-37|FW190|BF 109K|Mig21|A-10:SSC,EWC|L-39|NEVADA|
Pilotasso Posted October 30, 2006 Posted October 30, 2006 There are more important issues to be solved than cosmetics. It would be nice sure but why use up time when so much more important stuff needs to be attended first? .
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