Kyridious Posted February 14, 2017 Posted February 14, 2017 Hi Folks, I'm building a WWII mission and would like to add a target (vehicle or building) that is susceptible to HVAR but not guns (MG). Has anyone compiled a list of target types and what type of ordinance is required to damage / destroy? Cheers, Andrew
Haukka81 Posted February 14, 2017 Posted February 14, 2017 Rockets are allmost uselees for now , no shaprnel effect modelled so direct hits required. Maybe tent is soft enough :D Sent from my iPhone using Tapatalk Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC]
shagrat Posted February 14, 2017 Posted February 14, 2017 Blast damage has been adjusted, some years ago, to mitigate the missing shrapnel simulation. So rockets are a bit better against Infantry and unarmored vehicles. I would try to use some Trucks. If you use Infantry try to place them close together. Nothing more annoying than the one single infantryman nearly impossible to spot,but preventing to finish the mission, as long as he is alive. ;) Shagrat - Flying Sims since 1984 - Win 11 | Ryzen 9 7900X3D | 64GB | GeForce RTX 4090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
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