Drexx Posted February 21, 2017 Posted February 21, 2017 (edited) Base Capture/FARP(both) Event Not Firing sometimes with infantry, it just forces someone with a helicopter to sling load a crate onto the base which works (ctld spawn vehicle), but bringing ground troops to a base(which ctld is spawning the infantry, same command I think) that is completely empty should fire off the capture event, it doesn't sometimes. This only works sometimes. It is kind of odd (bug that has been around since I have been making maps in DCS, just forgot to report it) Edited February 21, 2017 by Drexx Developer of DDCS MP Engine, dynamicdcs.com https://forums.eagle.ru/showthread.php?t=208608
Pikey Posted February 21, 2017 Posted February 21, 2017 Can you define if its normal infantry or spawned because I recall issues with spawned items and some triggers. I suspect if it doesn't work with normal infantry ED might be more interested. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Drexx Posted February 21, 2017 Author Posted February 21, 2017 (edited) spawned is normal infantry, are you talking about loaded from the start, baked in infantry - I don't have 1 unit on my map thats like that Also, why would they be less interested in spawned objects? its a problem (this isn't a static game), plus spawned vehicles work fine Edited February 21, 2017 by Drexx Developer of DDCS MP Engine, dynamicdcs.com https://forums.eagle.ru/showthread.php?t=208608
Winston 60 Posted February 22, 2017 Posted February 22, 2017 Regular infantry have not been firing for quite some time. Use the "Paratrooper AKS" infantry instead. Whether they are spawned in or present from mission start, they are the only infantry that fire at the enemy. CPU: i7 980x @ 4.2GHz RAM: 24gb Corsair Vengeance MB: Gigabyte Sniper X58 w/onboard Soundblaster X-Fi HD: SanDisk 480gb SSD OS: Win7 Pro 64bit VIDEO CARD: EVGA GTX 980ti FTW MONITOR: LG 34" Ultrawide 2560x1080 MP SERVER: ibuypower i7-4810MQ w/Win7 Home 64bit GEAR: Saitek X-52 Pro; Combat Rudder Pedals; Throttle Quadrants. Thrustmaster MFD's, TrackIR 5 w/Pro Clip, Turtle Beach X-12 Headset
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