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Posted

hello i've got a pb

 

in solo mode no pb, each mode are ok ( 921000-922000and 9230000) good efficiency but

in multiplayer when i dropped BK 90 overhead target nothing happen ...

 

have you the same prob ??

  • 9 months later...
Posted (edited)
Hello, I would want to know so now the BK90 are functional in multiplayer by the clients ?

Thank you in advance

Well they "work" but in a different manner.

 

In SP the BK 90 works as a glide cluster dispenser and releases submunitions

(so it works like a BK 90 should)

but in MP it currently works like a glide bomb instead since there are no submunitions but instead 1 large explosion.

 

It is not as effective as it would be if it was modeled fully (hopefully that will still happen some day)

but its useable in MP.

Edited by mattebubben
Posted
Well they "work" but in a different manner.

 

In SP the BK 90 works as a glide cluster dispenser and releases submunitions

(so it works like a BK 90 should)

but in MP it currently works like a glide bomb instead since there are no submunitions but instead 1 large explosion.

 

It is not as effective as it would be if it was modeled fully (hopefully that will still happen some day)

but its useable in MP.

 

Copy :)

Thx

  • 2 months later...
Posted

No, its up to ED to fix it HB can't do anything about it. We all know how long that is gonna take so most likely it will never be fixed.

MY SYSTEM SPECS: Hardware Intel pentium 3 @ 800 MHz, 256 Mb RAM, Geforce 2 64Mb, Dell screen 1024x768 + Microsoft sidewhiner joystick + TrackIR 2 + TrackClitPro SOFTWARE: Microsoft Windows 98, Noice Attack & VIASAT PRO, SnackView

Posted

The weapon is spectacular to watch in SP.

 

But I have an idea for multiplayer. Why not build upon the current idea with 1 explosion?

 

Make three or four fast and large explosions along the BK90 flightpath/detonation area. That way the damage will spread and do more damage like the real thing.

 

Just a suggestion.

Posted
The weapon is spectacular to watch in SP.

 

But I have an idea for multiplayer. Why not build upon the current idea with 1 explosion?

 

Make three or four fast and large explosions along the BK90 flightpath/detonation area. That way the damage will spread and do more damage like the real thing.

 

Just a suggestion.

 

I'd be ok with that till it gets fully repaired.

Speed is life !!!

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