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Posted

Would it be possible to add unlimited skins to every plane, if we had a .skins file for every plane? if so, could ED release the Data needed for this? (for example:

material = {"C-130_okras", "Standart", "C-130-PAINT-DEF.bmp"};

what would we have to add instead of C-130_okras if we wanted to use it for an F-4? )

Posted

Yeah pretty much, the Su-33 is a prime example of this, since really, it's limited in use anyways, that you just replace the existing skins with other ones.

'Nearly everyone felt the need to express their views on all wars to me, starting with mine. I found myself thinking, “I ate the crap sandwich, you didn’t, so please don’t tell me how it tastes.”' - CPT Cole, US Army
 
 

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