SnyggOlle Posted June 19, 2017 Posted June 19, 2017 (edited) I often find Labels and instrument needles hard to read. This causes big trouble especially when landing, trying to keep track of speed. In many videos on YouTube, the needles and labels glow, crisp and clear, even in bright sunlight. Is there a cure for this problem? It would make flying so much easier! Edited June 19, 2017 by SnyggOlle
philstyle Posted June 20, 2017 Posted June 20, 2017 Can you provide an example of these "glowing"/ clear insutrment needles? Perhaps links to the videos you are referring to? On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/
SnyggOlle Posted June 20, 2017 Author Posted June 20, 2017 Well, to be honest my talk about ‘glowing’ might be a bit exaggerated. I can see that trying to find examples. But I do find a difference in visibility of the instrument readings from my own experience compared to some of the videos. I give you some examples below. at 0:50 compared to this, which is more like what I usually get. at 1:00 Read something about the labels and instrument needles being painted with radioactive material to ‘glow’. Razo+r, I will check my texture setting. Thank you both for your attention to my problem!
philstyle Posted June 20, 2017 Posted June 20, 2017 [url compared to this, which is more like what I usually get. at 1:00 Those two videos are from different versions of DCS.... On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/
razo+r Posted June 20, 2017 Posted June 20, 2017 Well, to be honest my talk about ‘glowing’ might be a bit exaggerated. I can see that trying to find examples. But I do find a difference in visibility of the instrument readings from my own experience compared to some of the videos. I give you some examples below. at 0:50 compared to this, which is more like what I usually get. at 1:00 Read something about the labels and instrument needles being painted with radioactive material to ‘glow’. Razo+r, I will check my texture setting. Thank you both for your attention to my problem! As philstyle said, those are two different versions. Turn defered shading off and the lighting should be the same as in 1.5. What also helps: Don't zoom out too much, It will change to a Bitmap with lower texture quality which can cause blurry text.
SnyggOlle Posted June 21, 2017 Author Posted June 21, 2017 (edited) Defered shading has been turned off for some time, but zooming in a bit helped. Thank you razo+r! Edited June 21, 2017 by SnyggOlle
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