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Posted

I had an A2G server up named "Kashuri Breakout", but I realized that was too specific. So I changed it to just "Ground Pounders". Nothing but air-to-ground ops....for now. I'm considering some AI air defenses just to keep things exciting.

 

The current mission is "Defense of Krymsk". It is made up of ground targets south and west of Krymsk. There are missile defenses closer to Anapa airfield, with some SEAD targets randomly spawned at Anapa. The huge majority of the target areas are marked with a single smoke marker. Red smoke markers indicate target zones with at least a couple of AA guns. On the coast they might have short range missile defenses. Green smoke marker zones have at most, small arms fire and vehicle weapons that will shoot back at you. White smoke markers can probably be attacked with impunity.

 

I don't currently have anything ready for helo search and rescue. Sorry, I'm working on that.

 

Coming soon will be naval targets for the Viggen and other brave souls. I'll expand the theater to the south east down the coast.

 

I'm using "MOOSE" for A2G tasking. It's a menu system that I think is pretty useful. Use your comms menu and F10 to open and join a task. Press F1 a couple of times and get:

 

lDcq6Hf.jpg

 

Here you see Battlefield Air Interdiction, Close Air Support, and Supression of Enemy Air Defenses menu items. Select one of those choices (BAI for instance);

 

yCuKCPC.jpg

 

and now you get a list of all the BAI detected zones. Once you have joined a task, you'll get a buttload of information;

 

f6G7KCS.jpg

 

Number and type of targets with bearing and range to the target area. I've skipped a couple of minor details in this description. You'll need to press some buttons to see what the other menu choices are. If you don't want to use the menu, just fly around and find stuff to shoot.

 

There's a couple of small armored columns roaming around the AO. I haven't marked them in any way. I suppose if you flew too low and slow near them you could shoot them. After they shoot you of course.

Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060

Posted

I'm not sure that I'll do Search and Rescue right off the bat. I'm thinking of medevac missions into hot zones though. That might be fun. I'm deciphering how that scripting works.

Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060

Posted

Version 3 of "Defense of Krymsk" is live.

 

Combat Search and Rescue is available for pilots in the MEDEVAC helos flying out of the MASH location. If enough live pilots aren't bailing out, there will be AI rescues available. Be careful on medevac missions, there is some live fire nearby in most areas.

 

I'm using the MOOSE framework from FlightControl to provide Air to Ground tasking. Please visit the forum thread at the link. Also, the Combat Search and Rescue relies on the CSAR script from Ciribob. I'm also relying on MIST scripting tools. I'd like to thank all of the developers and players who helped develop these mission scripting tools. They make mission design, even for a total noob like me, more fun and rewarding.

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Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060

Posted

Did someone say F111? Yes please......... please

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W10 Home 64Bit, Intel Skylake I5 6600K 3.50GHz, ASUS ROG Stryx Z270F MoBo, 64GB G.Skill RipJaws V DDR4 3200 RAM, Samsung 960 Pro 512GB M.2 SSD (OS), Samsung 850 Pro 512GB SSD, 2TB Seagate SDHD, 2TB WD Green HDD, Gigabyte 3060 12GB VRAM

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