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Posted (edited)

Hey guys. I was expecting switching from Rift to Vive to fix this but no luck. With Oculus touch or Vive wands I see my hands and can move them but they are a couple feet to my left and facing the wrong way.

 

I'm sure I've seen videos where they were in the correct position so wondering if it's something I can fix.

 

I just realized I may not have tried more than one module so maybe it's a Huey bug, will check other modules when I get home.

 

Any tips to fix this appreciated, also if any of you have found your ways to track your hands without gripping a controller let me know! All I want is to see where my hands are in vr.

 

Using SteamVR.

 

Trip

Edited by TripRodriguez

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Demo of my 6DOF Motion VR Sim:

Posted

Those are just placeholders for now, no functionality yet.

And no official word on any plans they may have for them.

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Posted

I am aware of that, I don't want any functionality from them, in fact once they are able to operate switches etc. I need to disable that!

 

I just want them to be in the right place and facing the right way which I think they are or were for some people.

 

If this isn't possible currently fine, but I would like to know if it is.

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Demo of my 6DOF Motion VR Sim:

Posted

Don't think so, they never have been for me at least...

Don B

EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|

Posted

Ok then, at least it's not me. If anyone has their virtual hands via touch or wands rendered in the correct position please let me know.

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Demo of my 6DOF Motion VR Sim:

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