Apache600 Posted July 21, 2017 Posted July 21, 2017 (edited) This thread is no longer supported. Go here instead: https://forums.eagle.ru/showthread.php?t=205546 Hello and welcome to the Normandy Duel mission created by Apache600. Last updated - July 28th 2017 The concept of this mission is relatively simple ... defeat the opposing force by bringing their score to zero. Of course this must be done before your score reaches that same point. (Even if all the players in the server join one team, that team could still easily lose the battle by getting shot down to often by the AAA.) Each team starts with 10 points. Here's the breakdown of point deductions: 1pt - Whenever a player controlled aircraft is lost.* 2pts - Supply Fort is destroyed. 2pts - Train (all of it's cars) at Railyard is destroyed. 3pts - Aux. Airport aircraft are destroyed. 3pts - Tank Group is destroyed. (2 pts for the first two-thirds of the group destroyed, an additional 1 pt for the remaining.) 3pts - Resupply Fleet is sunk. (2 pts for the first two-thirds of the fleet sunk, an additional 1 pt for the remaining.) * notes 1: The player aircraft must have moved faster than 3 kmh before it is registered as being alive. 2: If a player aircraft lands anywhere within 25 km's of their Main Base, the condition for having a point deducted is turned off. This has a few pro's and con's. Pro: It allows you to land a perfectly good aircraft (or completely devastated one, yet still alive) at your main base, or the beach, or main street, or farmer Dan's field, ... really anywhere within 25km of your starting base, and switch to another slot without having been counted as killed. (The aircraft MUST first come to a complete stop) Con: If the piloted aircraft comes to a complete stop at any of the places listed above, and is still alive, no matter the amount of damage received .... and is THAN either shot up, a 500kg bomb dropped on it, or maybe has flipped over and eventually burns out, it will NOT be counted as having been killed. This is because it first came to a stop, thus turning off the criteria for that specific condition. Special Points: Special Points can be earned different ways throughout the match, and can be spent on various abilities, which are: Carpet Bombing, Defensive Fighter Patrol, Cargo Re-supply, and Jet Unlock. Each ability can only be used once. And the “Jet Unlock” ability will have a deactivation option at the beginning of the match if the players opt for not having it available. 1) Carpet Bombing Raid - When called in, 2 groups of 4 bombers appear from beyond the main base, headed towards the enemy territory. They will ask you to select a target for them. If you do not select a target within approx. 5 minutes, they will turn and head for home. You can also command them to fly either a close or open formation. 2) Defensive Fighter Patrol - Two friendly fighters will appear from beyond the main base, headed towards the center of your territory. They will patrol back and forth within friendly territory searching for enemy aircraft. They will depart the area and head for home after 20 minutes of patrolling. 3) Cargo re-supply - Three Cargo aircraft will appear from over the channel, flying towards the coast. They will make landfall between the friendly and hostile territories, and then turn to fly towards their respective main base, where they will land. For every Cargo Plane that lands, you will have 1 point added towards your score. 4) Jet Unlock - Unlocks the ability to spawn into a Korean era Jet Fighter (F-86 for Allies, MiG-15 for Axis) There are a few caveats. You only get one, and if lost, it will deduct a point from your score. There is no additional Jet-A fuel available. What’s in the internal fuel tanks is all you get. For both aircraft, external fuel tanks are not available. And for the F-86, Air-Air missiles are not available. How to earn Special Points: You can earn 1 special point for each of the following: - Destroy the Supply Fort AND train at the Railyard. - Destroy the Aux. Airport aircraft. - Destroy Tank Group. - Sink Resupply Fleet. - Make comm request at the Chippille airport. To do this, you must land at the airport, and initiate the open line request to HQ via the F10 radio menu. It takes 5 minutes to complete this request, and an aircraft from your coalition MUST remain within the airport boundaries the entire time. Leaving, or being destroyed, before the line completes will result in a broken transmission. And you will have to wait 10 minutes before another open line can be made. If successful with your transmission, you will also have to wait 10 minutes before being able to make another open line request. Be aware though, once you initiate the request, the enemy will also be alerted to this, and most likely coming at full speed to stop you. This mission requires: (1) The Normandy Map, (2) WWII Assets Pack, and (3) one of the WWII aircraft. You can download the mission at this link here: (Click the little down arrow in the top right corner) Version 0.340 (July 28th 2017) NO LONGER VALID, go here instead: https://forums.eagle.ru/showthread.php?t=205546 Please let me know if there are any bugs encountered. This mission has been pretty thoroughly tested, but there could always be a few issues still lurking. Thanks everyone! Update History: V0.340 07/28/2017 - Added new feature: “Special Points” - Added 4 variable that you can spend “Special Points” on. See briefing above for “Special Points” details. (in-game briefing also includes the new text) - Included additional briefing page images. - Added ability to check current Score and Special Points. - Changed all aircraft on Aux airports from uncontrolled AI to Static. - Fixed some spelling errors in the text V0.301 07/21/2017 - Public Release! - Apache600 Edited March 31, 2018 by Apache600 Thread no longer supported [sIGPIC][/sIGPIC] The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322 Community Missions (SP & MP) --> https://forums.eagle.ru/showthread.php?t=205546
feefifofum Posted July 22, 2017 Posted July 22, 2017 Thanks for sharing Apache! Is this PVP only or are their AI flights as well? THE GEORGIAN WAR - OFFICIAL F-15C DLC
JallieFR Posted July 22, 2017 Posted July 22, 2017 thanks a lot ... I am going to try this Clevo Sager - i7 6700-K 4.0Ghz OC@4.4Ghz - RAM 32GB DDR4 - VIDEO Nvidia 980 GTX 8Go - XFi SoundBlaster VR with Oculus Rift - KGB Gunfighter-Pro + Cougar Gaz + Simped + volant T300 + pédalier LeoBodnar
Apache600 Posted July 22, 2017 Author Posted July 22, 2017 You're very welcome feefifofum. The only other enemy aircraft you'll come across right now would be PVP. I'm looking at adding a feature later on where a team could call up AI aircraft as support. But that's something would have to be initiated by an opposing player. [sIGPIC][/sIGPIC] The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322 Community Missions (SP & MP) --> https://forums.eagle.ru/showthread.php?t=205546
feefifofum Posted July 22, 2017 Posted July 22, 2017 Cool, thanks! Great practice for ground attack with the older airframes either way. I might stick my grubby paws in there and trigger a few planes. :music_whistling: Been looking for something to do in Normandy! THE GEORGIAN WAR - OFFICIAL F-15C DLC
Apache600 Posted July 28, 2017 Author Posted July 28, 2017 Massive new feature, "Special Points" added. v0.340 now available. See initial post for more details and download link. [sIGPIC][/sIGPIC] The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322 Community Missions (SP & MP) --> https://forums.eagle.ru/showthread.php?t=205546
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