HiJack Posted August 7, 2017 Posted August 7, 2017 I made a mission where vehicles are supposed to go to another waypoint if targeted/damaged but that doesn’t seem to work. I have attached a test mission. The test mission have a Convoy group with a “Triggered action” programmed for going to waypoint 5. The mission have a trigger that sends the AI Task to the convoy when 30 seconds have played. I have tried “Push”, “Set”, “Push and Set” but the convoy just stops every time, also tried different waypoints. Searched for existing bug but could not find. Test - Convoy_go to waypoint.miz Hope someone can check this. EDIT: Tested in release and OB. No mods.
Grimes Posted August 9, 2017 Posted August 9, 2017 Hope someone can check this. EDIT: Tested in release and OB. No mods. Best guess it is a terrain engine related issue since it works in 2.1 and not 1.5. Will report. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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