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I had an F/A-18 refueling off an S-3B tanker,but it kept coming off and on the drogue chute every minute or so. The other issue is how AI wingmen will follow their leader even till the run out of gas and crash. That's what the idiot did waiting for his Lear to finish refueling. They should get enough fuel to keep flying then let more fuel critical aircraft refuel so none runs out.

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Posted
I had an F/A-18 refueling off an S-3B tanker,but it kept coming off and on the drogue chute every minute or so. The other issue is how AI wingmen will follow their leader even till the run out of gas and crash. That's what the idiot did waiting for his Lear to finish refueling. They should get enough fuel to keep flying then let more fuel critical aircraft refuel so none runs out.

 

Yes I see this all the time with most AAR refuelable aircraft, just done testing the Su33 Heavy sky campaign, if more that 2 planes in flight, most will crash and burn before they get there turn to take on fuel.

 

I checked the real flight range of an Su-33 which was 3000km, but in game they are lucky if they can have a sortie of 200-300km each way and a little loiter time in an extended encounter with enemy flights, before they are running empty and disengage to go back to carrier or the AAR refueling plane and die before either landing or refueling.

 

It would be even better, to be able to specify how much fuel should be allowed or how much time they can stay connected, in the advanced refuel command itself.

 

Either way it needs a serious fix.

 

Regards, Ian.

Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV).

 

DCS Tech Support.

Posted
Yes I see this all the time with most AAR refuelable aircraft, just done testing the Su33 Heavy sky campaign, if more that 2 planes in flight, most will crash and burn before they get there turn to take on fuel.

 

I checked the real flight range of an Su-33 which was 3000km, but in game they are lucky if they can have a sortie of 200-300km each way and a little loiter time in an extended encounter with enemy flights, before they are running empty and disengage to go back to carrier or the AAR refueling plane and die before either landing or refueling.

 

It would be even better, to be able to specify how much fuel should be allowed or how much time they can stay connected, in the advanced refuel command itself.

 

Either way it needs a serious fix.

 

Regards, Ian.

 

It can probably do 3000 km, but you have to fly it carefully to conserve fuel, and be at the right climb rate to the right altitude and the right power settings the whole way. Also, have the wind working in your favor. That alone can destroy your range. Combat sorties with ordinance will drag the range down considerably.

MS Win7 Pro x64, Intel i7-6700K 4.0Ghz, Corsair RAM 16Gb,EVGA GeForce GTX 1080 FTW GAMING ACX 3.0, w/ Adjustable RGB LED Graphics Card 08G-P4-6286-KR, Creative Labs SB X-FI Titanium Fatal1ty Champ PCIe Sound Card, Corsair Neutron XTI 1TB SSD, TM Warthog Throttle & Stick, TM TPR Pedels, Oculus Rift VR Headset CV1, Klipsch Promedia 4.1 Speakers...

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