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Proximity fuses


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What is the reason that nothing in DCS has proximity fuses anymore i know a longish time ago there were, then they all got removed for what seems to me no apparent reason. Even if perhaps they were not realistic enough, its better to have something than absolutely nothing in my opinion.

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The KA50 cant guide and range at the same time.

 

The vikhr has a proxy fuze sa19 has also.

 

Problem for a2a is A netcode B realistic frag effect C proxy fuzing is calulated of distance from pilots head, because reasons.

 

To test it yourself fire 2 missiles at each other, they will explode before they hit each other, or go to 1/16th time when close to getting hit by a s300 missile, evade max G. It will explode before it hits you.

 

proxy fuzing and netcode and frag damage are just bad, thats why it isnt really that noticable, but it is there.

 

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[sIGPIC][/sIGPIC]

 

*unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ?

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Thanks for that explanation microvax, ive watched many replays and ACMIs where missiles pass inches near a plane and don't detonate, so i thought it had been removed.

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