Zorgoban Posted January 26, 2007 Posted January 26, 2007 Hi all! Was looking everywhere on the Net about information on how to import a lom-File into 3DS Max. Does anyone here have a clue? Or otherwhise, where do i get the Models of the original Su-27? Greetings Zorgo
veit Posted January 26, 2007 Posted January 26, 2007 LOM file is ED's internal format and the specifications are not publicly released, so there is no way to export it to another format.
Aim Posted January 26, 2007 Posted January 26, 2007 You can use Zmodeler2 (http://www.zmodeler2.com), download last version, than upgrade it using its updater, and after registering it, you'll be able to import .lom models. ...Тут фея взмахнула волшебной палочкой, и у танка отвалилась башня...
Majesco Posted January 27, 2007 Posted January 27, 2007 Thanks, can I re-edit some parts of the imported .lom models with 3Ds max 7 ?
Aim Posted January 27, 2007 Posted January 27, 2007 Thanks, can I re-edit some parts of the imported .lom models with 3Ds max 7 ? Yes, you can export parts using .3ds format. ...Тут фея взмахнула волшебной палочкой, и у танка отвалилась башня...
christopher m Posted February 5, 2007 Posted February 5, 2007 Zmodeler2 and 3DS Max 7.0 Hi Aim, I have working copy of Zmodeler2 and 3DS Max 7.0 I have imported some .lom files and edited them in Zmodeler2 then I export to 3DS format file. Then 3DS Max cannot open the files ?? Any Ideas ?? Is the export from Zmodeler2 not for 3DS Max 7.0 but maybee higher Ver. of 3DS Max Ver. XX ?? [sIGPIC][/sIGPIC] Christopher M
Alfa Posted February 5, 2007 Posted February 5, 2007 Hi Aim, I have working copy of Zmodeler2 and 3DS Max 7.0 I have imported some .lom files and edited them in Zmodeler2 then I export to 3DS format file. Then 3DS Max cannot open the files ?? Any Ideas ?? Is the export from Zmodeler2 not for 3DS Max 7.0 but maybee higher Ver. of 3DS Max Ver. XX ?? *.3ds and *.max are two different formats. Only .max files can be accessed via the "open" function in Max 7 - for other formats(including *.3ds) you must use the "import" function instead. JJ
christopher m Posted February 6, 2007 Posted February 6, 2007 3DS file format; Alfa, Thanks for your reply. I have tried the import function and got "invalid file format" error msg. This error for smaller files like (smokemark.lom) On larger .lom files (su25t.lom) for instance I can import it but the imported file is loaded in a compressed jumble of junk on the editor screens. Zmodeler2 has no problem opening any of the .lom files. But when I export to 3ds and import into 3DS Max I have not been successful. Perhaps I have the wrong config of the 3DS Max ? I have uploaded SP1 for 3DS Max but that did not fix the problem. I have not altered any other settings yet ? Any suggestions for me Best Regards, [sIGPIC][/sIGPIC] Christopher M
3d Roger Posted February 11, 2007 Posted February 11, 2007 3ds conversion issue Christopher contact me off forum here roger@daviesr.freeserve.co.uk i have 3 versions of 3dmax installed and can help investigate talk more via email regards Roger :-)
Zorgoban Posted February 14, 2007 Author Posted February 14, 2007 Not a good idea, since others might also want to see the solution. Please, if you really have to talk via E-Mail, then at least post the solution afterwards.
christopher m Posted February 15, 2007 Posted February 15, 2007 Sharing, Zorgoban, Don't worry if I get the solution I will share it. It looks like a tuff nut to crack though. :pilotfly: Regards, [sIGPIC][/sIGPIC] Christopher M
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