Ala12Rv-watermanpc Posted February 3, 2018 Posted February 3, 2018 (edited) Hi, since new (deffered shading) rendering technique was introduced in DCS (2.1.1 iirc), the new water reflections have been not that great imho...most of the time, I would love to be able to disable them as the resolution is SO LOW that they look like an odd mass flickering below things in the water...if they were of a higher quality/resolution, I will have no problem enjoying them, but the extreme low res make things worse than better, again imho. So, being such an "isolated" effect, I think it would be great to be able to have an SPECIFIC option for them so we can cotrol if we want them (on/off) AND, it would be amazing to be able to set their QUALITY too (low/med/high/ultra...). As a side request, I wonder if you ED guys could increase the max quality/resolution of the reflections as I guess at least mid-high end system should be fine with an increased quality, otherwise, they are quite annoying at most situations due to its very low res which leads to flicker/aliasing...anyway, if the setting configuration for reflections is possible, we can adjust them acording to our systems no problem so those having limited performance would not be affected. Nothing else, hope you guys can improve reflections for the water asap and/or give the option to control them/disable them. Many thanks!!:thumbup: Edited February 3, 2018 by watermanpc Take a look at my MODS here
OttoPus Posted February 3, 2018 Posted February 3, 2018 If I may, it's a little weird that the rough sea is reflecting the coast objects as a lake. It's surely a WIP area :)
Ala12Rv-watermanpc Posted February 3, 2018 Author Posted February 3, 2018 Yeah, the new reflections tech seems to render the reflection over a flat plane, ignoring the irregularities of the water surface...as you said, pretty much WiP. Take a look at my MODS here
discwalker Posted February 4, 2018 Posted February 4, 2018 +1 GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
Lixma 06 Posted February 6, 2018 Posted February 6, 2018 Something I noticed only tonight is that the water reflections are actually really nice....but only at very close range. Beyond a couple of hundred meters the resolution gets stepped down and looks very blocky. So all ED need to do is let us use the best reflection resolution for most, if not all, visual ranges; assuming there's no terrible fps hit.
terminator363 Posted February 6, 2018 Posted February 6, 2018 Agreed on this one, not too sure where I should stand but reflections should be disabled during turbulent sea storms and resolution should be bumped on lakes as a setting Happy Bug Hunting!
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