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What’s happened to medium water

 

The only difference between med and high in 1.5 were the reflection of objects but now medium looks awful. I’m having to run at high now although not much FPS impact there is still some and in VR I’m after as man at as possible

 

Any chance of an option to have water like high but without land / object reflections?? (Ie the current high would become very high)

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System: i7-8700k @ 4.9GHz; Nvidia RTX 2080ti; 32GB (2 x 16) DDR4 @ 3333Mz Ram; ASUS ROG Strix z370-E; SSD Drive; Oculus Rift-S; Thrustmaster HOTAS Warthog

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