Habu_69 Posted February 8, 2018 Posted February 8, 2018 What is usage of Initialization Script field in ME trigger applet? To load scripts like MOOSE and Mist? What is Code field?
Pikey Posted February 8, 2018 Posted February 8, 2018 it used to be, I think its just legacy now, I don't use it. Carry over from many years ago. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
Grimes Posted February 9, 2018 Posted February 9, 2018 It has been somewhat broken for a long time. I believe the code line works but the file doesn't. It runs whatever code is in there while the mission is still loading. Where-as with triggers it would do the script only as early as mission start. I believe the order is something like this: Init Scripts Condition Scripts Mission Start Scripts on First waypoint of AI tasking Time Less/more than Condition scripts go in that box on the top of a group panel. Along with the 100% listed there you can use a lua script to determine if the group exists when the mission starts. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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