Robert31178 Posted February 9, 2018 Posted February 9, 2018 (edited) I am running into a problem with F-86 Sabre skins and have no idea how to solve it. Roughly half of the skins I install have numbers aft near the elevators, and then also a three digit code mirroring the numbers aft in HUGE numbers on the nose just aft of the gun ports. Many times it totally ruins the nice looking skin that an author has worked on so hard. All of the numbers that have the aluminum background are what I am talking about for these skins, all from different authors. I would love to use them, however.....?? Anyone know how I can fix this? ~Rob %5Bimg%5Dhttps%3A//i.imgur.com/QgR4LK5.png[/img] Edited February 9, 2018 by Robert31178 Added pic
Automan Posted February 9, 2018 Posted February 9, 2018 Old skins were created without bort number declaration: you should open the description.lua of the skins to fix and add those lines in it (between livery = { }) Replace XXXXXXXXXXXXXXXXXXX with the texture name of the MAIN F-86 diffusion file (usually have DIF in it) Replace YYYYYYYYYYYYYYYYYYY with the texture name of the MAIN F-86 specular file (usually have SPEC in it) {"F86_MAIN", DECAL ,"empty",true}; {"F86_BORT_NUMBER_TAIL_R_01", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_TAIL_R_01", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_TAIL_R_01", DECAL ,"empty",true}; {"F86_BORT_NUMBER_TAIL_R_10", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_TAIL_R_10", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_TAIL_R_10", DECAL ,"empty",true}; {"F86_BORT_NUMBER_TAIL_R_100", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_TAIL_R_100", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_TAIL_R_100", DECAL ,"empty",true}; {"F86_BORT_NUMBER_TAIL_L_01", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_TAIL_L_01", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_TAIL_L_01", DECAL ,"empty",true}; {"F86_BORT_NUMBER_TAIL_L_10", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_TAIL_L_10", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_TAIL_L_10", DECAL ,"empty",true}; {"F86_BORT_NUMBER_TAIL_L_100", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_TAIL_L_100", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_TAIL_L_100", DECAL ,"empty",true}; {"F86_BORT_NUMBER_R_01", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_R_01", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_R_01", DECAL ,"empty",true}; {"F86_BORT_NUMBER_R_10", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_R_10", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_R_10", DECAL ,"empty",true}; {"F86_BORT_NUMBER_R_100", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_R_100", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_R_100", DECAL ,"empty",true}; {"F86_BORT_NUMBER_L_01", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_L_01", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_L_01", DECAL ,"empty",true}; {"F86_BORT_NUMBER_L_10", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_L_10", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_L_10", DECAL ,"empty",true}; {"F86_BORT_NUMBER_L_100", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_L_100", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_L_100", DECAL ,"empty",true}; {"F86_BORT_NUMBER_NOSE_R_01", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_NOSE_R_01", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_NOSE_R_01", DECAL ,"empty",true}; {"F86_BORT_NUMBER_NOSE_R_10", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_NOSE_R_10", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_NOSE_R_10", DECAL ,"empty",true}; {"F86_BORT_NUMBER_NOSE_R_100", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_NOSE_R_100", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_NOSE_R_100", DECAL ,"empty",true}; {"F86_BORT_NUMBER_NOSE_L_01", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_NOSE_L_01", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_NOSE_L_01", DECAL ,"empty",true}; {"F86_BORT_NUMBER_NOSE_L_10", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_NOSE_L_10", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_NOSE_L_10", DECAL ,"empty",true}; {"F86_BORT_NUMBER_NOSE_L_100", 0 ,"XXXXXXXXXXXXXXXXXXX",false}; {"F86_BORT_NUMBER_NOSE_L_100", 2 ,"YYYYYYYYYYYYYYYYYYY",false}; {"F86_BORT_NUMBER_NOSE_L_100", DECAL ,"empty",true}; {"F86_BORT_NUMBER_01" , 0,"XXXXXXXXXXXXXXXXXXX", false}, {"F86_BORT_NUMBER_01" , 2,"YYYYYYYYYYYYYYYYYYY", false}, {"F86_BORT_NUMBER_01", DECAL, "empty", false}, {"F86_BORT_NUMBER_10" , 0,"XXXXXXXXXXXXXXXXXXX", false}, {"F86_BORT_NUMBER_10" , 2,"YYYYYYYYYYYYYYYYYYY", false}, {"F86_BORT_NUMBER_10", DECAL, "empty", false}, {"F86_BORT_NUMBER_100", 0,"XXXXXXXXXXXXXXXXXXX", false}, {"F86_BORT_NUMBER_100", 2,"YYYYYYYYYYYYYYYYYYY", false}, {"F86_BORT_NUMBER_100", DECAL, "empty", false}, {"F86_BORT_NUMBER_TAIL_01", 0,"XXXXXXXXXXXXXXXXXXX", false}, {"F86_BORT_NUMBER_TAIL_01", 2,"YYYYYYYYYYYYYYYYYYY", false}, {"F86_BORT_NUMBER_TAIL_01", DECAL, "empty", false}, {"F86_BORT_NUMBER_TAIL_10", 0,"XXXXXXXXXXXXXXXXXXX", false}, {"F86_BORT_NUMBER_TAIL_10", 2,"YYYYYYYYYYYYYYYYYYY", false}, {"F86_BORT_NUMBER_TAIL_10", DECAL, "empty", false}, {"F86_BORT_NUMBER_TAIL_100", 0,"XXXXXXXXXXXXXXXXXXX", false}, {"F86_BORT_NUMBER_TAIL_100", 2,"YYYYYYYYYYYYYYYYYYY", false}, {"F86_BORT_NUMBER_TAIL_100", DECAL, "empty", false}, ACER Predator Orion 9000: W10H | Intel i9-7900X OC@4.5Ghz | 8x16GB Crucial Ballistix Sport | Sapphire GTX1080TI | Intel 900P 480GB | Intel 600P 256GB | HP EX950 1TB | Seagate Firecuda 2TB ACER Predator XB281HK: 28" TN G-SYNC 4K@60hz ThrustMaster Warthog Hotas, TPR, MFD Cougar Pack, HP Reverb Pro
SkateZilla Posted February 9, 2018 Posted February 9, 2018 .. Quick GUIDE for converting the OLD Liveries to the NEW BORT NAMES. Ultimately it is the AUTHOR'S / CONTENT CREATOR's Responsability to Update their Liveries, As I Stated when I started working on the Un-Official PSD Templates 2 Years ago, The Module was still in Beta and Development that's would likely change, and Livery compatibility would be affected with every model update. Step 1: OPEN THE DESCRIPTION.LUA IN NOTEPADD++ Step 2: Remove ANY BORT Previous Material Lines (There's Usually 3, Diffuse, Specular and Decal Layers) "F86_BORT_NUMBER_01" "F86_BORT_NUMBER_10" "F86_BORT_NUMBER_100" "F86_BORT_NUMBER_TAIL_01" "F86_BORT_NUMBER_TAIL_10" "F86_BORT_NUMBER_TAIL_100" Step 3: Paste the Following Into the Description.LUA (This will also add Lines for anyone not running latest patches as well) --[[ Tail Bort Numbers ]]-- --Right Ones Digit {"F86_BORT_NUMBER_TAIL_R_01", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_R_01", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_R_01", DECAL ,"empty",false}; --Right Tens Digit {"F86_BORT_NUMBER_TAIL_R_10", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_R_10", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_R_10", DECAL ,"empty",false}; --Right Hundreds Digit {"F86_BORT_NUMBER_TAIL_R_100", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_R_100", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_R_100", DECAL ,"empty",false}; --Left Ones Digit {"F86_BORT_NUMBER_TAIL_L_01", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_L_01", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_L_01", DECAL ,"empty",false}; --Left Tens Digit {"F86_BORT_NUMBER_TAIL_L_10", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_L_10", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_L_10", DECAL ,"empty",false}; --Left Hundreds Digit {"F86_BORT_NUMBER_TAIL_L_100", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_L_100", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_TAIL_L_100", DECAL ,"empty",false}; --[[Rear Fuselage Bort Numbers]]-- --Right Ones Digit {"F86_BORT_NUMBER_R_01", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_R_01", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_R_01", DECAL ,"empty",false}; --Right Tens Digit {"F86_BORT_NUMBER_R_10", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_R_10", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_R_10", DECAL ,"empty",false}; --Right Hundreds Digit {"F86_BORT_NUMBER_R_100", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_R_100", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_R_100", DECAL ,"empty",false}; --Left Ones Digit {"F86_BORT_NUMBER_L_01", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_L_01", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_L_01", DECAL ,"empty",false}; --Left Tens Digit {"F86_BORT_NUMBER_L_10", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_L_10", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_L_10", DECAL ,"empty",false}; --Left Hundreds Digit {"F86_BORT_NUMBER_L_100", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_L_100", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_L_100", DECAL ,"empty",false}; --[[Fuselage Forward Bort Nmmbers]] --Right Ones Digit {"F86_BORT_NUMBER_NOSE_R_01", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_R_01", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_R_01", DECAL ,"empty",false}; --Right Tens Digit {"F86_BORT_NUMBER_NOSE_R_10", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_R_10", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_R_10", DECAL ,"empty",false}; --Right Hundreds Digit {"F86_BORT_NUMBER_NOSE_R_100", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_R_100", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_R_100", DECAL ,"empty",false}; --Left Ones Digit {"F86_BORT_NUMBER_NOSE_L_01", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_L_01", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_L_01", DECAL ,"empty",false}; --Left Tens Digit {"F86_BORT_NUMBER_NOSE_L_10", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_L_10", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_L_10", DECAL ,"empty",false}; --Left Hundreds Digit {"F86_BORT_NUMBER_NOSE_L_100", 0 ,"F-86F_MAIN_DIFFUSE_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_L_100", 2 ,"F-86F_MAIN_SPECULAR_BORT_UPDATE",false}; {"F86_BORT_NUMBER_NOSE_L_100", DECAL ,"empty",false}; --[[ Old Bort Calls For 1.5.3 and Older ]]-- --BORT Number Textures {"F86_BORT_NUMBER_01" , 0,"F-86F_MAIN_DIFFUSE_BORT_UPDATE", false}, {"F86_BORT_NUMBER_01" , 2,"F-86F_MAIN_SPECULAR_BORT_UPDATE", false}, {"F86_BORT_NUMBER_01", DECAL, "empty", false}, {"F86_BORT_NUMBER_10" , 0,"F-86F_MAIN_DIFFUSE_BORT_UPDATE", false}, {"F86_BORT_NUMBER_10" , 2,"F-86F_MAIN_SPECULAR_BORT_UPDATE", false}, {"F86_BORT_NUMBER_10", DECAL, "empty", false}, {"F86_BORT_NUMBER_100", 0,"F-86F_MAIN_DIFFUSE_BORT_UPDATE", false}, {"F86_BORT_NUMBER_100", 2,"F-86F_MAIN_SPECULAR_BORT_UPDATE", false}, {"F86_BORT_NUMBER_100", DECAL, "empty", false}, --Tail BORT Number Textures {"F86_BORT_NUMBER_TAIL_01", 0,"F-86F_MAIN_DIFFUSE_BORT_UPDATE", false}, {"F86_BORT_NUMBER_TAIL_01", 2,"F-86F_MAIN_SPECULAR_BORT_UPDATE", false}, {"F86_BORT_NUMBER_TAIL_01", DECAL, "empty", false}, {"F86_BORT_NUMBER_TAIL_10", 0,"F-86F_MAIN_DIFFUSE_BORT_UPDATE", false}, {"F86_BORT_NUMBER_TAIL_10", 2,"F-86F_MAIN_SPECULAR_BORT_UPDATE", false}, {"F86_BORT_NUMBER_TAIL_10", DECAL, "empty", false}, {"F86_BORT_NUMBER_TAIL_100", 0,"F-86F_MAIN_DIFFUSE_BORT_UPDATE", false}, {"F86_BORT_NUMBER_TAIL_100", 2,"F-86F_MAIN_SPECULAR_BORT_UPDATE", false}, {"F86_BORT_NUMBER_TAIL_100", DECAL, "empty", false}, Step 4: RENAMING THE DIFFUSE AND SPECULAR TEXTURES, Goto the TOP of the Description.LUA, LOCATE THE "F-86_MAIN" TEXTURE NAMES. HIGHLIGHT THE TEXTURE NAME FOR THE DIFFUSE TEXTURE, RIGHT CLICK, COPY (OR CTRL+C), Now Press CTRL + H To Bring Up Replace Dialog, Under FIND WHAT: Type in: F-86F_MAIN_DIFFUSE_BORT_UPDATE Under Replace With: Paste or Type In the Diffuse Texture Name from F-86F_MAIN Channel 0, Click Replace All Button. Repeat for Specular Texture, HIGHLIGHT THE TEXTURE NAME FOR THE SPECULAR TEXTURE, RIGHT CLICK, COPY (OR CTRL+C), Under FIND WHAT: Type In: F-86F_MAIN_SPECULAR_BORT_UPDATE Under Replace With: Paste or Type in the Specular Texture Name from F-86F_MAIN Channel 2, Click Replace All Button. Step 5: Removing Lines for BORTs you want to be Visible (The Code above removes all BORTS, Tail, Rear Fuselage, and Nose Area). For Borts You want to be visible, delete or REM (using -- ) the channel 3 Lines for each section. (REM'd Lines will turn GREEN) Step 6: Custom BORT Textures (SKIP IF USING DEFAULT BORT FONT/TEXTURE): If Needed for Custom Bort Textures, replace "empty" with custom bort texture filename. Note, MOST Liveries use the DEFAULT BORT, check original description.lua to see if a custom texture is listed, if it is. Right Click Copy that texture name, PASTE it over the EMPTY texture name for sections that use custom BORT Texture. CLICK SAVE, DONE. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Robert31178 Posted February 9, 2018 Author Posted February 9, 2018 Ok, thank you very much both of you. I will tackle one I guess just to see if I can actually teach myself how to do it, and if it isn't a gigantic pain in the bum I might keep going....provided I can figure it out lol ~Rob
Robert31178 Posted February 11, 2018 Author Posted February 11, 2018 Just an update/follow up, thank you both for the help!! I was able to have fix some of the skins already I was looking to get right. Skate, I found another post where someone was asking you to fix one of the skinpacks I specifically was trying to tackle, the BoNiddle 334th/335th/336th pack. Using your fixed .lua file helped me really understand exactly what each little part did in the file, thank you for that. I have made a few of them with bort numbers useable on specific parts of the planes if the skin is able to support it without looking goofy. I have another issue I am trying to run down - one of the skins is a bare metal Aussie skin and it has a blank layer somewhere I think, maybe, heck I dunno. Here's what I am seeing..... %5Bimg%5Dhttps%3A//i.imgur.com/YRRB4zn.png[/img] %5Bimg%5Dhttps%3A//i.imgur.com/NQjg2yD.png[/img] Now, in the file itself I noticed there is only the f-86f_main_DIF (named just as I typed it), there is no Spec file or the main_NM file. Here is the description.lua. Also, the skin only shows up under USA, not UK or Aussie per the countries entry: livery = { {"F86_MAIN", 0,"f-86f_main_DIF", false}, {"F86_MAIN", 3,"empty", false}, {"F86_BORT NUMBER_01", 3,"empty", false}, -- Fuselage Bort Number {"F86_BORT NUMBER_10", 3,"empty", false}, -- Fuselage Bort Number {"F86_BORT NUMBER_100", 3,"empty", false}, -- Fuselage Bort Number {"F86_BORT_NUMBER_TAIL_01", 3, "empty", false}, -- Tail Bort Number {"F86_BORT_NUMBER_TAIL_10", 3, "empty", false}, -- Tail Bort Number {"F86_BORT_NUMBER_TAIL_100", 3, "empty", false}, -- Tail Bort Number {"F86_BORT NUMBER_01", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN {"F86_BORT NUMBER_10", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN {"F86_BORT NUMBER_100", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN {"F86_BORT_NUMBER_TAIL_01", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN {"F86_BORT_NUMBER_TAIL_10", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN {"F86_BORT_NUMBER_TAIL_100", 0,"f-86f_main_DIF", false}, --Bort Number Diffuse Texture, Make it the Same as Your F86_MAIN {"Fuel_Tank_120gal", 0, "fuel_tank_120gal", false}, } countries = {"USA", "UK","Australia",} I've zipped it up and posted it on my dropbox, would you be able to take a look at it and see if you can figure this one out? I hate to ask for this much help, I generally like to get educated and go on my own to be "minimum impact", but I'm lost on this one. https://www.dropbox.com/s/n3l8awv1a65kfkc/Aust%20F-86F%20Roundel%20Only.rar?dl=0
Automan Posted February 12, 2018 Posted February 12, 2018 ... there is no Spec file... I'm not Skate ;), but the spec is the problem: since description.lua of your skin doesn't load a customized spec, the sim will load the default one (USAF skin). You can avoid this declaring a blank (ie bare metal without markings) dds to load as spec ACER Predator Orion 9000: W10H | Intel i9-7900X OC@4.5Ghz | 8x16GB Crucial Ballistix Sport | Sapphire GTX1080TI | Intel 900P 480GB | Intel 600P 256GB | HP EX950 1TB | Seagate Firecuda 2TB ACER Predator XB281HK: 28" TN G-SYNC 4K@60hz ThrustMaster Warthog Hotas, TPR, MFD Cougar Pack, HP Reverb Pro
sushy73 Posted February 12, 2018 Posted February 12, 2018 Hi guys. read thishttps://forums.eagle.ru/showthread.php?t=199501 I think it can help you. Bye
Robert31178 Posted February 13, 2018 Author Posted February 13, 2018 Sushy, that literally had nothing to do with this thread, but thank you.......auto, I'll try it out this evening. thank you for your help too!! ~Rob
Robert31178 Posted February 15, 2018 Author Posted February 15, 2018 (edited) Yep, so that worked, and then I was scouring the ED userfiles and found that the author of the Aussie pack had in fact updated it at one point, I just never saw it. So I did waste about an hour redoing skins that had already been redone lol, but I was able to convert a lot of other ones over for my own use, and I know understand about how the skins are set up for Sabre, what lines in NP++ are pointing to what file in the skin folder, and also learned how to use Notepad++ You guys are awesome, thank you very much for the help!!! ~Rob Edited February 15, 2018 by Robert31178 spelling error
Strut Posted February 15, 2018 Posted February 15, 2018 Hi Robert , im the author of those skins, and thanks for posting this thread, you have reminded me that i need to revisit and edit these skins. Im a bit busy at the moment but will try for a re-edit asap, and im glad your still using them, thanks. Best Regards Strut Regards DL available skins here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Strut Pictures of my Skins here: https://imgur.com/a/bOQyQqW [sIGPIC][/sIGPIC] Win10 64bit, Intel® Core i7-5820K CPU OC @ 4.50GHz x6, X99A GAMING PRO CARBON, MSI RTX 2080 TI GAMING X TRIO 11Gb, 32GB DDR4 RAM, SSD 960 EVO250GB, SSD 850 EVO 500GB, JetSeat, MFG Crosswind Pedals, VPC Mongoose T-50, TMWH, DSD ButtonBox, Pimax 5k XR/BE
Robert31178 Posted February 15, 2018 Author Posted February 15, 2018 (edited) Strut, they're done lol...you posted them once with the old .lua, and then again with corrected .lua's!! I just never saw the corrected uploads before I started down this road. If I'm wrong on this then, uh, I did the work for you and will happily send them along to you!! ~Rob Edited February 15, 2018 by Robert31178
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