Jump to content

Recommended Posts

Posted

When spawning in a static object or a fortification object, it is spawned in invisibly when doing so through a multiplayer server.

 

The units are shown on the F-10 but are not shown in the 3D world.

Logs didn't indicate any issue.

Was spawning both with http://wiki.hoggit.us/view/DCS_func_addGroup

and with http://wiki.hoggit.us/view/DCS_func_addStaticObject

Both showed the above issue.

 

Let me know if you need further information, this is affecting our Blue Flag mission severely as we have many static and fortification units which are spawned invisible.

  • 2 months later...
  • 5 months later...
Posted (edited)

Hello,

the problem still exists.

I did some tests today, using the FLIR I can not see static objects up to a distance of 9nm.

If I use a static object also present on vehicle/Fortification, the object can be seen from 30nm, if I use the same object that is in static object it will be visible only from 9nm. The thing is very worrying ... I can not even see the FARP at 10nm

Now more than a month I have this problem with the A10c FLIR.

 

Greetings, Duster.

Edited by Duster

[sIGPIC][/sIGPIC]

 

CPU i7 7700K@4.5ghz * COOLER ARCTIC Freezer 13 CO * MB MSI Z270 Gaming M3 * RAM G.Skill 32GB DDR4-2400 DDR4 2400MHz * GPU Zotac GTX 1070Ti mini * SSD Samsung 850 EVO 500GB for S.O. * SSD Samsung 860 EVO 500GB for DCS * HDD 1TB WD Blue x2 * PSU Corsair CX650M * SO Windows 10 pro 64bit * TrackIR 5 * Saiteck x52 Pro

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...