Wizard1393 Posted April 29, 2018 Posted April 29, 2018 Unable to interpret anything myself from the log relating to the crash. Had to remove the track to upload. Track was 20Mb. Can be supplied if requested.dcs.log-20180429-132235.zip GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
ED Team BIGNEWY Posted April 29, 2018 ED Team Posted April 29, 2018 strange before the crash there was a ctld script error 2018-04-29 13:04:06.793 ERROR DCS: Mission script error: : [string "ulPoint = Unit.getByName("transport1"):getPoint()..."]:2: attempt to index global 'ctld' (a nil value) stack traceback: [C]: ? [string "ulPoint = Unit.getByName("transport1"):getPoint()..."]:2: in main chunk Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Wizard1393 Posted April 29, 2018 Author Posted April 29, 2018 Yes. But that was 15 minutes prior to the DCS crash, didn't you notice? :) GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
ED Team BIGNEWY Posted April 30, 2018 ED Team Posted April 30, 2018 Yes. But that was 15 minutes prior to the DCS crash, didn't you notice? :) No :megalol: go for my crash advice below Fresh saved games dcs folder and a cleanup and repair see if it helps Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Wizard1393 Posted April 30, 2018 Author Posted April 30, 2018 (edited) I isolated the issue to the scripting engine function object:destroy() This code was used: wh = StaticObject.getByName('WareHouse 001') if wh then wh:destroy() end I use this code after the WareHouse has been "destroyed", when it's smoking and shooting flares forever and ever, why I want to remove it. Then it crashes DCS. For testing, I called the function before the warehouse is "destroyed, and it did not crash DCS. Also sorry to say the problem is intermittent. It does not cause a DCS crash every time, but almost. Edited April 30, 2018 by chrisofsweden GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
ED Team BIGNEWY Posted April 30, 2018 ED Team Posted April 30, 2018 Thanks chrisofsweden if you get more logs after a crash add them, the dev team will see them also. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Wizard1393 Posted April 30, 2018 Author Posted April 30, 2018 Ok, will do :) Thanks! GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
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